BOTH  NEW&SEALED




RAILWORKS 

  • The most authentic rail simulation experience available on the PC
  • Travel down 8 different railways, more than 2000km of track and test your abilities on over 50 scenarios in some of the most impressive engines ever made.
  • Take control of the camera with a number of sophisticated pre-set views and movements, including cab view, passenger view, trackside view, bird's eye view and many more.
  • Accurate signalling and signage
  • Simple user-friendly interface delivers a realistic engine driving experience set in authentic landscapes.
  • Five accurate real-world routes including Bath-Templecombe, Oxford-Paddington, York-Newcastle, Hagen-Siegen and Cajon Pass
  • Three fictional routes including a UK large goods yard and harbour set in the late 1960 and early 1970s
  • A US stretch of track based around the Denver/ Colorado area with a mixture of forest and grassy fields
  • And a route set in a mountainous region of northern Europe with large lakes, mountains and pine trees.


EEP TRAIN MODEL SIMULATOR 5 TIN CASE EDITION 


Since TMS was designed with "Layers" for Map, Signalling, Constructions (man-made structures), Landscape elements etc and the Railways Network itself, the idea of multiple layouts has been implemented so that Networks other than Railways (eg Roads, Nautical and Aerial routes can be part of your completed Layout.

TMS includes a total of 4 totally independent and fully operational Networks:
Railways - with multiple types of tracks and gauges, turnouts etc,... to create your Trains movements in Automatic or Manual mode

Roads - with multiple types of roads and the same elements as Railways, i.e. turnouts, traffic lights (signals) etc... to operate your Cars and Trucks just like you do for the Trains

Light rail and Underground - with multiple types of tracks and gauges, turnouts etc,... to create your Tram and Subway networks

Aerial, Nautical, Wired to setup an invisible track system allowing aircraft and other aerial vehicles to travel your sky, Boats to navigate on rivers and lakes, or farming tractors to plaugh and harvest fields... and even create electrical power lines

For safety reasons the four networks do not interact with each other, except through signalling. So, accidents never happen in EEP 5, even at level-crossings when one vehicule crosses another's pass. The same applies in each individual network. In EEP 5, there are no derailments or collisions.

We have preferred to put the emphasis on the fascination and thrilling experience of building and operating a totally safe layout so that you'll never fear to experiment and enjautomatically control the "Axes" (mobile parts) of Constructions and Network-Objects
that include this functionality, like rotating bridges, engine shed doors,... 
- control smokes and fire of "Constructions" that include the option,
set fire to a building and extinguish the fire !!!
- allow vehicles, as the cabins of a cable railway, to swing according to the wind,
- make thunder burst and flashes of lighting when the weather conditions are relevant,
- define the colour of the sky according to the TMS 2008 clock,
- control the lights of "Constructions" and "Network-objects" that allow the option,
- operate the stop lights and direction indicators of the Vehicles that incorporate the option,
- perform an automatic saving of your layout on disk,
- define (Windows XP et Vista) a "transparency" factor for the "Control" and "Radar" windows,
- display or hide the layout "Map" parameters,
- display all the "Contacts" of your layout at once: Signals, Turnouts,
Trains, Cameras, Constructions and Sounds.
control the whistle of a steam or diesel locomotive the horn of a truck, or a boat's siren, 
- automatically control the uncoupling of the vehicles making a Train 
and be able to perform shunting activities or other very realistic operations, 
- make these operations even more realistic thanks to a vapor/smoke option 
exhausting from the vehicle's heating and braking system,
or the vapor exhaust of some steam locomotives
when the whistle is activated 
- control the water flow of a water standpipe to fill the tender or tank of a steam locomotive,
- in Cabview, experiment the "bumping" of locomotives "shuffled"
by rail junctions of old lines or service tracks, 
- establish a logical relatonship between contacts for all controls,
- implement "double slip" turnouts as a unique "Network_object".
- automatically create a random landscape, hills, mountains, valleys,... for each new layout with multiple textures according to the terrain gradient, 
- use the 3D Terrain Modeller and create fantastic sceneries including 
elevated peaks as well as dizzy canyons, 
- create meteorological conditions areas: rain, snow or or fog, 
for breathtaking effects when you travel the area, 
- display your complete Layout on one single screen with to the Mini-Zoom 2D
- control dust dropping from a crane bucket or from an active hopper
Important: This feature requires that Plugins 1 and 3 are installed ! 
automatically search Signals and Turnouts using their ID 
in large layouts with sophisticated sets of Signals and Turnouts,