3D Graphics Creation Program
3D graphics application that can be used for modeling,
animating, UV unwrapping, texturing, rigging, water and
smoke simulations, skinning, animating, rendering,
particle and other simulations, non-linear editing,
compositing, and creating interactive 3D applications,
including video games, animated film, or visual effects.
It also includes advanced simulation tools such as
rigid, realistic body, fluid, cloth and softbody
dynamics, modifier-based modeling tools, powerful
character animation tools.
Key
Features:
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Go from
basic Sketches, to Models, Skeletal Rigging,
Shading, Rendering, frame-by-frame Animation
with Physics and Particle effects, and even
Game Design
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Customizable
layout that is very flexible, allowing you
maximum working room
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A variety
of shape making tools, such as B-spline
curves, NURBS surfaces, and standard polygon
meshes
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Use the
Sculpting tools such as Grab, Pinch, and
Smooth for lifelike statues, busts, etc
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Versatile
manipulation tools, such as vertex, edge,
and face selection and movement
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Quickly
plot out skeletal structure of models, with
intuitive weighting and grouping
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Smart
"Auto-Skinning" intelligently creates an
adjustable "envelope" around bones
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Fast
Raytracer lighting, combined with motion
blur, oversampling, and other effects;
photo-realistic scenes can be rendered in
little time
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More
Rendering effects like Fog, Lens Flare,
Defocus, Ambient Occlusion, etc
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"Pose"
editor to animate models; Animated Contraint
system and Automated walkcycles
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Many
Shaders such as Diffuse Lambert, Specular
Phong, Reflection/Normal/Displacement/Bump
maps, and more
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Advanced
particle effects, including realtime "Soft
Body" physics with collision detection
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Dive into
actual interactive Game Design with your
finished products.
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Full
Documentation Included.
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This program is feature-rich and extremely capable of
producing output the same as the very expensive studio
software packages can do while saving you a bundle at
the same time.
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