A NEW book, direct from the publisher

By Mike McGrath
Publication date: May 19th, 2015

Pages: 192
ISBN: 978-1-84078-642-2

 

View Table of Contents and first chapter

 

About the book

Coding for Beginners in easy steps has an easy-to-follow style that will appeal to anyone, of any age, who wants to begin coding computer programs. You need have no previous knowledge of any computer programming language so it's ideal for the newcomer, including youngsters needing to learn programming basics for the school curriculum.

Coding for Beginners in easy steps instructs you how to write code to create your own computer programs. It contains separate chapters demonstrating how to store information in data structures, how to control program flow using control structures, and how to create re-usable blocks of code in program functions. There are complete step-by-step example programs that demonstrate each aspect of coding, together with screenshots that illustrate the actual output when each program has been executed.

Coding for Beginners in easy steps begins by explaining how to easily create a programming environment on your own computer, so you can quickly begin to create your own working programs by copying the book's examples. After demonstrating the essential building blocks of computer programming it describes how to code powerful algorithms and demonstrates how to code classes for Object Oriented Programming (OOP). The examples throughout this book feature the popular Python programming language but additionally the final chapter demonstrates a comparison example in the C, C++, and Java programming languages to give you a rounded view of computer coding.

The code in the listed steps within the book is colour-coded to precisely match the default colour-coding of the Python IDLE editor, making it easier for beginners to grasp.

By the end of this book you will have gained a sound understanding of coding and be able to write your own computer programs that can be run on any compatible computer.

Contents

  1. Getting started
  2. Saving data
  3. Performing operations
  4. Making lists
  5. Controlling blocks
  6. Creating functions
  7. Sorting algorithms
  8. Importing libraries
  9. Managing text
  10. Programming objects

 

About the author

Mike McGrath now lives in South-east Europe, on the sun-kissed shores of the Aegean Sea. Mike gained his extensive knowledge of computer languages while working as a developer contracting to companies around the world. His interests include coins of ancient Greece, dining-out with friends, and the ongoing evolution of the world wide web.