Best Seller Halo Reach Microsoft Xbox 360 *Brand New Factory Sealed* Platinum Edition

                             

Product Description

Halo: Reach is a first-person shooter developed by Bungie and published by Microsoft for the Xbox 360 on September 14, 2010. It is a direct prequel to Halo: Combat Evolved and chronicles the destruction of Reach, a world used as headquarters for the United Nations Space Command, in the late summer of 2552. Players control the customizable Spartan-312, known as Noble Six, in an elite team of Spartan super-soldiers known as Noble Team. Halo: Reach ret conned certain aspects of the novel, Halo: The Fall of Reach such as the amount of Spartans in the SPARTAN II project. Furthermore, it introduced Brutes much earlier in the timeline from whence they were originally brought in (Halo 2).

Product Highlights

Armor Abilities

New to Halo: Reach is the concept of Armor Abilities, which grant skills that can be activated by pressing a certain button (left bumper by default). This is a general replacement of equipment from Halo 3, though the Bubble Shield returns as the Drop Shield Armor Ability. In Campaign levels, the player starts with the Sprint ability, and can only replace it by finding armor abilities throughout the level. In all other modes, the player's armor ability is determined by which loadout they use. Each armor ability have different cooldowntimers that prevent the player from using the ability until it has recharged fully or to a specific percentage.

·         Sprint - Causes players to run faster for a short period of time. However, this lowers their weapon, preventing them from firing from the hip.

·         Evade - Causes players to perform a quick roll that breaks lock-on from certain weapons.

·         Armor Lock - Causes players to become completely invulnerable (at the cost of being immovable and unable to fire weapons). Enemies close to the player have their shields removed from the EMP burst.

·         Jet Pack - Propels player into the air (until it runs out of fuel/needs to recharge) .

·         Active Camo - Makes the player nearly invisible. However, the faster they move, the more visible they are. Active Camo also disrupts enemy radar (along with the player's radar) with extra random blips. Audio becomes muffled as well.

·         Hologram - Creates a hologram of the player which can be used to distract enemies. The hologram walks wherever the player has their reticle pointed at and disappears after being fired upon too much (or after a certain amount of time).

·         Drop Shield - Creates a blue-tinted bubble shield around the player's location, blocking all weapon fire. The shield also heals the player and all teammates inside, and can be destroyed by taking too much damage.