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Ultimarc Mini-PAC Keyboard Encoder Manufacturer's Model Number: Mini-PAC Condition: Brand New
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Mini-PAC (Integrated Switch/Joystick/Trackball/Spinner Interface)
The Mini-PAC is a revolutionary combined Switch/Trackball/Spinner Interface with wiring harness. It is designed so that a complete control panel can be wired up in minutes. Ideal for OEM builders of controllers and cabinets but also suitable for the first-time builder.
Switch/Joystick Functionality The The Mini-PAC works identically to the I-PAC 2 board. All programming features identical, same number of inputs (32). Works in PS/2 or USB mode. For PS/2, you will need the optional PS/2 adaptor.
Trackball/Spinner Functionality In USB mode only. No extra PC connections are needed, all communications go through one USB cable. Inputs for one 2-axis device (trackball) and one single-axis device (spinner). Harness not included.
Making your own? You can make your own wiring harness if you prefer, because the Mini-PAC uses a standard 40-way 0.1 inch pitch pin header which can connect to a standard IDE disk drive cable, so you can use this inexpensive type of cable as the basis of your wiring.
| Features
- Tiny board! Only 2 1/4 X 1 1/2 inches! - Fully programmable key code set. Stored even after power off unlike some other interfaces which lose all data when powered off. - Dual interface. Full Speed USB or Keyboard - small adaptor plug available for PS/2 mode. - Lead plugs into keyboard socket on PC (with adaptor) or direct to USB port. - Can be programmed using special utilities (for DOS, Windows, Linux, MAC). - Using host software, an unlimited number of keycode configurations can be stored and downloaded on-the-fly. Retained on power off. - No separate power needed. - Does not use a matrix - no ghost keys. - Does not use a scanning method which causes a variable delay. Each input has it's own dedicated connection into the on-board CPU. - Fast running gives much better response than a standard keyboard controller. Key transmission and debounce uses a state method for each key. No delays between keys depressed at the same time. (essential for fighting games). No need for a keycode buffer. - 2 modes. Either uses standard MAME keys (default) or you can program your own character set. - Shift functions. Holding "Start1" and pressing other buttons sends a range of codes for MAME functions such as "escape", "Coin 1", "tab", "enter". This means no extra buttons are needed on the cabinet. In programmable mode any input can be the shift key and all keys can be programmed with a shifted code. - Connector for ordinary keyboard which can be used together with the controls if required. No switch-over delays mean you could even play a game using the control panel and keyboard at the same time. Advanced interrupt-driven code means the pass-through uses NO CPU cycles when the keyboard is idle. - Supports selective up/down key repeat in PS/2 mode (all keys repeat in USB mode) to give easy scrolling through lists with minimal CPU overhead and interface "clutter". - No special drivers needed. USB drivers are generic Windows. - Fully compatible with all Apple Macs which have USB ports. - Supports the Apple Mac "command" key and the Windows "GUI" keys. - Can be paired in any combination to increase the total number of inputs. - Keycode programming is integrated directly into many popular MAME front end for seamless launch of emulator or other applications which require different codesets. - Self-test LED indicator which shows and wiring or other problems.
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Important Legal Note For legal reasons we must state here that the Mini-PAC is not designed to be used in revenue-earning applications where a credit mechanism is used. The Mini-PAC contains no specific interface functionality for any credit device. Although it has inputs labelled "COIN", these are labelled as such because activating a switch connected to them causes the MAME "coin" keycodes (5 or 6) to be sent. These are designed to be used with panel pushbuttons not coin doors or note acceptors.
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| Wiring Diagram
| Recommended Wiring Procedure Arrange the large switch connector on your left with the wires running towards the right, as shown in the right side of the diagram above, with the white polarising key at the bottom. Working from the bottom of the connector, first connect the BLACK wire to the male connector on the ground harness. Separate the rest of the wires into 4 groups. Start each group with the brown and red wires (bottom) and end with the purple and grey wires (top). You can ty-wrap the 4 groups close to the connector if you wish, or just lay the groups across the panel. Now the wires from each group can be connected to the correct switches as shown on the diagram above. The table below may help, as this presents the connections in switch order and shows only the commonly-used switches Then connect the ground harness to the other contact of each switch. Run along the controls in the most convenient path. You can miss out a connector if you need a longer routing as there are spares. Cut off the extra length. If you are using the trackball/spinner harness connect the three other plugs to the trackball and spinner as shown and connect this to the board. Ty-Wrap all wiring for neatness.
Reversing Trackball Axis If you find one of the trackball axes moves "backwards", the resolution is to swap the X1 and X2 wires over (or Y1 and Y2). To do this, consult the diagram above and locate the correct pair of wires, at the main 30 way plug. The wire and contact can be removed from the black housing by carefully lifting the small tab on the side of the housing and pulling out. Swapping the pair of wires will reverse the direction of that axis.
Connecting Mouse Buttons Mouse buttons can be connected to the trackball/spinner harness connector. These are not fitted as standard. They should be located as shown in the diagram above. You can swap over two spare wires from your switch harness. The wire and contact can be removed from the black housing by carefully lifting the small tab on the side of the housing and pulling out. Alternatively use two wires from the optional extension wire pack.
Keycodes, Programming and other Information All of the information on the I-PAC applies to the Mini-PAC. The default keycodes are the same, all programming information applies inclusing use of the WinIPAC utility, so check out the I-PAC pages for further information.
Troubleshooting Tips All of the information on the I-PAC applies to the Mini-PAC. The LED indications are the same, all troubleshooting information applies, so check out the I-PAC pages for further information.
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PayPal
PayPal is the preferred method of payment and is to be completed at checkout.
If you live in the UK and do not use PayPal then other payment options are available.
You must contact us by phone or email before using any of the following
payment methods.
Cheque
Cheques
should be made payable to Marcus West. Items paid for by cheque will
not be dispatched until the payment has cleared, which usually takes up
to 7 working days.
Postal Orders
Postal
Orders should be made payable to Marcus West and should not be
crossed. If postal orders are crossed they can only be paid into a bank
account and this will cause a delay in your item being sent. | |
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UK
We
offer free 2nd Class Royal Mail delivery on many items. Most items
also have the choice of a 1st Class or Special Delivery option for an
extra cost. Each listing will specify the available delivery options
and costs will be shown on the checkout page before you confirm your order.
UK Delivery Times
2nd Class - Royal Mail aim to deliver within 2-3 working days.
1st Class - Royal Mail aim to deliver the next working day.
Special Delivery Guaranteed by 1pm - Royal Mail aim to deliver the next working day before 1pm. Signature required upon delivery.
A working day is defined as any day which is not a Sunday or a public holiday.
In
any case Royal Mail ask that 15 working days (10 working days for
Special Delivery) passes from the date of posting before they consider
the item "missing".
For orders received on a working day before our order cut-off time, we
will endeavor to make a same-day dispatch or as soon as possible
afterwards. We do not guarantee the delivery date of an item, as once
the item has been posted it is down to the courier to deliver it on time
and is beyond our control.
International
We
offer Royal Mail AirMail on many items, with some items having the
choice of an International Signed, Tracked or Tracked & Signed option. Each listing will specify
the available delivery options and costs will be shown on the checkout page before you confirm your order.
International Delivery Times
Royal
Mail AirMail - Royal Mail aim to deliver within 3-5 working days for
Europe and 5-7 working days for the rest of the world.
Signed, Tracked and Tracked &
Signed - Royal Mail aim to deliver within 3-5 working days for Europe
and 5-7 working days for the rest of the world. Signature required upon
delivery for Tracked & Signed. This service is not available in some countries.
A working day is defined as any day which is not a Sunday or a public holiday.
In
any case Royal Mail ask that 20 working days for Europe and 25 working
days for the rest of the world passes from the date of posting before
they consider the item "missing".
For orders received on a working day before our order cut-off time, we
will endeavor to make a same-day dispatch or as soon as possible
afterwards. We do not guarantee the delivery date of an item, as once
the item has been posted it is down to the courier to deliver it on time
and is beyond our control.
Import Charges
You are responsible for any international customs and/or brokerage fees you may incur, or any
applicable local sales taxes imposed by your own country of residence.
Shipping Services
We may use a variety of different carriers in order to fulfill orders,
and an opportunity to select a preferred carrier method is given at
checkout, but we reserve the right to use other methods and/or carriers
without notice. The final decision on carrier choice is made by us
depending on product size, weight and intended destination. |
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What if I receive my item and then decide I no longer want or need it?
If you change your mind about an item or decise you no longer want it, you must notify us of
your intention to return it within 14 days from the date you received the item. If it is outside of the 14 days then it is at our discretion
as to what actions are taken. You must ensure that any
returned goods are complete including all fittings and are undamaged,
resalable and in their original packaging. Once an item is
received and checked, you will receive a refund including the
original postage and packing costs paid. Please ensure your parcel
is sensibly and suitably packed and protected. It is your
responsibility to ensure the goods arrive back with us safely and it is
advised that you use a tracked delivery service. We can not be held
responsible for items you return to us that get damaged or go missing in the post.
Note: Once software has been opened or you have receive an activation or licence key, it can not be returned for any reason.
Note: If you paid for an enhanced delivery service such as Royal Mail Special Guaranteed by 1pm, then you will only be refunded the "basic" delivery cost and not the full cost of the enhanced delivery service. This is in compliance with the Consumer Contracts Regulations.
Note: A deduction can be made if the value of the goods returned has been reduced as a result of you handling the goods more than was necessary. The extent to which a customer can handle the goods is the same as it would be if you were assessing them in a shop. This is in compliance with the Consumer Contracts Regulations.
What if my item is faulty when I receive it?
In
the unlikely event your item is faulty when you receive it, please
contact us in the first instance to explain the issue you are having.
If the item is confirmed faulty then it may be required that the item
is to be returned to us, in which case we will refund the return delivery cost. Where possible you must ensure that any
returned goods are complete including all fittings and are undamaged and in their original packaging. Once the item
is received and checked, the buyer will receive a refund or
replacement as agreed. In some instances it may not be necessary for
the faulty item to be returned, but this is at our discretion on a case
by case basis.
What if my item develops a fault?
We
offer a 30 day faulty item guarantee on all item. This guarantee is for 30 days from the date of purchase and guarantees our products are free from faults and defects in materials and workmanship. It does not cover general ware and tear or parts and consumables that are expected to be replaced as part of using the product. In
the unlikely event your item develops a fault, please
contact us in the first instance to explain the issue you are having.
If the item is confirmed faulty then it may be required that the item
is to be returned to us, in which case we will refund the return delivery cost. Where possible you must ensure that any
returned goods are complete including all fittings and are undamaged and in their original packaging. Once the item
is received and checked, the buyer will receive a refund or
replacement as agreed. In some instances it may not be necessary for
the faulty item to be returned, but this is at our discretion on a case
by case basis. If
your item develops a fault after 30 days from the date of purchase
then you will need to go through the manufacturer and will need to rely
on the manufacturers warranty where offered. Details of the manufacturers warranty will usually be included with the product or found on the manufacturers website.
What if I damage my item?
If
your item becomes damaged by accident, a deliberate act, improper
use or ware and tear then you can not return it under any circumstances. No
guarantee or warranty covers damage.
Note -
The tips of DAGi Styluses are spring loaded and can be easily damaged or bent if not
handled or installed/uninstalled correctly. The tips are a replaceable
part and are considered a consumable, so you can not return a stylus
with a damaged tip under any circumstances.
Product Suitability
You
are responsible for ensuring correct product selection and suitability
for your own application and no responsibility or liability can be
borne by Extreme Hardware for damage or loss incurred, including data
loss, due to incorrect product selection or installation howsoever
caused, either directly or consequentially. Installation of the
products is at your own risk. For your own safety and to avoid damage
to your computer we strongly recommend you read the installation
instructions available on the manufacturer's website or supplied with
the product, and if you have any doubt about your own ability to
install the products then you should ask a qualified computer engineer
to do the work for you. When using a stylus purchased from Extreme
Hardware, it is recommended that you use a screen protector on your
device to protect it against marks or scratches that may be caused by
the use of a stylus. Extreme Hardware accepts no responsibility for any
damage caused to your device as a result of using a stylus purchased
from us. |
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