Mutable Instruments Clouds PCB for Eurorack Synth DIY

I also have a bulk listing which allows you to buy the PCBs with discount if you desire. It includes:


1. Clouds

2. Elements

3. Ears

Clouds descriptions below if you are not familiar with the module:


DIY Clouds PCB

**DOES NOT CONTAIN PARTS**

  • Hi-Quality PCB Manufactured in the UK
  • FR4 Tg 130 (standard),
  • 1.6mm thickness
  • 1.0oz copper
  • both sides White Silkscreen
  • both sides Green Solder mask
  • HASL (Lead free)

Clouds PCB comes without parts for DIY

You will need to purchase the components to complete this DIY project. You can access the BOM here: https://docs.google.com/spreadsheets/d/1QrtJ9ulIOZFt_U1aNItH9sPX6_GBzZ2Q03ocT2TJKRc/edit?usp=sharing

Please be aware that this DIY PCB build requires Surface mount soldering using 0402 parts.

Hacking resources on mutable site & modwiggler.

Please note - I cannot offer building assitance. :)

 

What Is Clouds?

 

ARTICLES, GRAINS AND BIRDS. FLOCKS, SWARMS AND CLOUDS

 

Clouds is a granular audio processor like no other.

Clouds is focused on the realtime granularization of incoming audio signals, and their transformation into amorphous textures.

Grains of adjustable size, pitch and envelope, are extracted at controllable time offsets from the input signal. Grains are seeded randomly, periodically, or whenever the module receives a trigger.

The textures generated by Clouds are extremely thick, partly because of the large number of concurrent grains (up to 60), partly because of a built-in allpass diffuser and reverberator, smearing the shortest transient into a wash of noise – giving the illusion of an even larger number of simultaneous grains.

A list of things Clouds is not trying to be: a sample player, a slicer, a looper.

 

Audio buffer acquisition

  • Stereo I/O. Even with a mono recording buffer, a wide stereo output can still be simulated by randomly panning grains or through the stereo reverberator.
  • Stereo pre-amp with a gain range covering modular and line levels.
  • Recording buffer size: 1s (32kHz, stereo) to 8s (16kHz, µ-law, mono).
  • The FREEZE button and the corresponding gate input freezes the content of the recording buffer, allowing you to dive into its sonic details.
  • 4 memory slots for storing and recalling buffers.

Granular synthesis

  • Grain generation time base: periodical, randomized, or externally clocked.
  • The POSITION knob selects from which part of the recording buffer the grains are extracted.
  • Grain size from 16ms to 1s.
  • Up to 40 to 60 concurrent grains (depending on recording buffer resolution).
  • Transposition from -2 octaves to +2 octaves, with V/O tracking.
  • Grain envelope continuously variable between boxcar, triangle and Hann functions.
  • CV inputs for all grain parameters, individually sampled and held by each grain. For stochastic, Xenakis-style explorations, try feeding random voltages to those!
  • Diffusion network with 4 All-pass filters to post process the granularized signals.

Post-processing (“blending”) settings

4 post-processing parameters are controlled by the BLEND knob and CV input:

  • Dry/wet balance.
  • Random panning amount.
  • Feedback amount.
  • Reverb amount.

Specifications

  • Input impedances: 100k.
  • Audio input gain range: line level to modular level.
  • CV range: +/- 5V. CVs outside of this range are simply clipped.
  • Internal processing: 32kHz, 32-bit floating point. RAM Recording buffer uses 16-bit (high quality) or 8-bit µ-law (low quality) resolution
  • Open-source hardware and firmware.
  • Easy firmware updates through an audio interface.
  • Cortex-M4 ARM processor.
  • 18-HP.
  • Current consumption: +12V: 120mA ; -12V: 10mA.
  • 120 mA +12V
  • 10 mA -12V
  • 0 mA 5V
  • 25 mm deep
 Shipping cost:

Free shipping

Delivery time:
Royal Mail 2nd Class Large Letter 2-3 days


We accept the following payment methods:

  • Paypal

Please contact us if you have any questions.

Please see our return policy for further details.

Made available under creativecommons license.