The name HALMA comes from ancient Greek and means "leap". The players try to identify and develop lanes for the longest possible jump sequences. At the same time, an attempt is made to obstruct such tracks for the opponent. The classic now in a practical tin can and for 2 players.
The players first choose which side of the game board they want to play on and place their 15 figures (or 13 on the square) in the colored starting area. The same basic rules apply to both schedules. Due to the arrangement of the fields, the players on the diamond field have a little more options to move. The other side offers fewer freedoms, reducing the game
becomes a little more demanding.
The aim of the game is to use Allen of your own figures to skilfully jump to the opposite courtyard (marked area in the corner or the star tips).