number of players: until 5
playing time: 60 minutes
Age recommendation: 10+

THE ANIMALS OF THE MAPLE VALLEY - Make your winter shelter cozy...
It's spring in Maple Valley. And it's never too early to start preparing for winter. Go to the surrounding places and collect or harvest all kinds of useful things to make your shelter more comfortable. The busy market is a good place to get resources, the Owl's Nest is a great place to get new ideas to fill your home with warmth, and the Workshop allows you to build useful upgrades of all kinds. What will you collect, cook, knit and craft to make your home cozy and cozy for the winter?

The animals from Ahorntal is played over several rounds. At the end of the game, whoever has hoarded the most valuable collection of objects in their own shelter before the first snowfall wins.
There are various places on the game board that offer you resources, comfort or improvements, among other things. To gain the advantage of a location, you must place an animal there and use the dice combination from the dice pool required for the location. Before you send your animals to work in hopes of getting the dice needed for success later, you each roll two of your own family dice. In this way, you have a little prior knowledge of the dice points that will be available later before you place the animals and roll the four common dice.

On your turn, you assign dice from the dice pool (2 family dice + 4 shared dice) to your animals for each location where they are to do their work. Use the resources you gather to craft useful upgrades and comfortable amenities. Above all, you try to collect items that go well together and thus increase your score. Stored resources, such as stories, are also worth points at the end. Gather enough treats, warm clothes, employment opportunities, and compelling stories to make your shelter the coziest of Allen in time for winter!

Contents:
1 game board
15 Traveler cards
16 valley cards
72 idea cards
34 upgrade cards
5 shelter boards
20 wooden animals
20 wooden houses
10 family dice
4 village cubes
1 river wheel
1 hill
1 worm token
2 wheelbarrow markers
2 almanac tokens
20 coin tokens
20 story tokens
21 consolation tokens
20 wooden markers
20 stone tokens
20 fruit markers
18 mushroom tokens
18 wool markers
18 grain markers
12 multiple markers

With game rules in the following languages: DE
There are various places on the game board that offer you resources, comfort or improvements, among other things. To gain the advantage of a location, you must place an animal there and use the dice combination from the dice pool required for the location. Before you send your animals to work in hopes of getting the dice needed for success later, you each roll two of your own family dice. In this way, you have a little prior knowledge of the dice points that will be available later before you place the animals and roll the four common dice. On your turn, you assign dice from the dice pool (2 family dice + 4 shared dice) to your animals for each location where they are to do their work. Use the resources you gather to craft useful upgrades and comfortable amenities. Above all, you try to co