In Dive, players dive into the depths of the ocean to retrieve the village's sacred stone. At the same time, they secretly plan their dives. However, they have to estimate carefully at which levels there are sea turtles and rays that will help them, and where the sharks that should not be disturbed are located.
Dive introduces a completely new gameplay principle in which the ocean is represented by a stack of transparent cards that are reshuffled at the start of each game. If a player dives fastest to one of the helping animals, he receives a bonus from them. If he correctly assesses the level where the sharks are, he swims past them. Otherwise he must end his dive for that round.
In addition to a solo game rule, Dive also contains rule variants for experienced players or for families with children aged 6 and over.