This item includes the board game plus all Kickstarter stretch goals/exclusives included in the Daimyo Pledge.


This is a PRESALE for an item that is currently in the process of being delivered to us. By buying this item we are agreeing to ship this item as soon as we receive it. This item is scheduled for delivery in February 2018. If the item arrives before February, we will ship immediately.

About the Game:

Rising Sun is a board game for 3 to 5 players set in legendary feudal Japan (up to 6 players with the expansion). As the Kami descend from the heavens to reshape the land in their image, it is up to each player to lead their clan to victory. Use politics to further your cause, negotiate to seek the most profitable alliances, worship the Kami to gain their favor, recruit monsters out of legend to bolster your forces, and use your resources wisely to be victorious in battle.

At the start of each Season, players engage in a tea ceremony to negotiate new Alliances. Having the right ally and playing for mutual benefit (for a time) is often key to victory. Allies don't kill each other during war, and they also grant each other a unique bonus whenever they play a Political Mandate. Recruit extra units, build Strongholds when you Marshal, save coins when you Train, and reap a bountiful Harvest. However, the enticing Betrayal option always casts a shadow of doubt over Alliances.

Do not be too quick to Betray your ally, though, for such an action brings dishonor to your clan. Honor is a tangible force in Rising Sun. Clans are always competing on a ladder for who is more or less honorable than the other. Having more Honor than your opponent gives you the upper hand on any ties in the game, from a dispute when worshipping a Kami, to deadly war on the provinces. But occasionally being dishonorable might also be a valid strategy, for upgrades such as the nightmarish Oni often favor those at the bottom of the Honor scale.

When players Recruit their forces, they may choose to send their Shinto warriors to climb the mountains and go worship the mighty Kami. Three times per Season, each of these gods will grant their blessing upon the clan who worships them the most. The competition for the grace of the Kami can become fierce and change the course of the game. Each Kami grants a different benefit, from increased Honor, to extra Bushi, Ronin or coins. Only four of the seven Kami are used in each game, creating different dynamics each time you play.

Each Season ends with the War phase. In each of the contested provinces, the warring players secretly bid their coins on the different War Advantages. Only the winner in each of the different options is allowed to execute them, allowing for dramatic shifts in the outcome of each battle, or cunning players coming out ahead even in defeat. Bluff your way through impossible odds and trick your opponents into needlessly wasting their coins. Sometimes losing a battle may win you the war.

When Winter comes, all politics and fighting are over. Players gain extra points for winning battles in as many different provinces as possible, and also for certain upgrades they may have gathered. As the snow falls, the new Emperor will ascend!

Game Components:58 Highly Detailed Miniatures, including 10 warriors for each clan and 8 huge monsters.40 Counter Bases137 Tokens5 Clan Screens5 Political Sheets53 Cards6-fold Gameboard1 Rulebook