Europe Engulfed WWII European Theatre Block 2nd Edition Board Game
Game Excellent Condition, clipped     Highly Rated Award Winning Game One of The Best!
Box Excellent Condition (see pictures)

More than thirteen years of design and development have gone into the making of Europe Engulfed (EE), which is GMT Games' first offering to the block-game enthusiast. It covers the entirety of World War II in Europe from September 1939 to the end of 1945.

Europe Engulfed plays fast with its focus on playability and making players feel the pressures their historical counterparts were under. The game achieves this level of playability without sacrificing historical detail. The entire campaign is playable in a single 10-to-14 hour day once players become familiar with its elegant game systems including:
Wood Block Units: Wood blocks for land units provide a realistic fog of war. Only the controlling player can see if their units are armor or infantry, weak or strong until combat is engaged. The inability to know the strength of your opponent ensures that even the most experienced players will make their fair share of tactical and strategic errors.
Production and Strategic Warfare: Europe Engulfed Game Turns represent two months each and production and strategic warfare takes place within each of these turns. The inventive production system shows that the conquering power does not get the same value out of resource areas as the original power that lost them. Production levels are easy to calculate and production choices include special actions, fleets, U-boats, strategic fighter and bomber assets, ground-support units, flak, V-weapons, and, of course, lots and lots of armor and infantry and the odd paratrooper or cavalry unit from which to choose. Special Actions: Special actions are an innovative rule system to account for the large historical territorial gains that occurred over the course of a two-month game turn without bogging the game down with multiple player turns. Using Special Actions, players can purchase additional movement phases and combat rounds, amphibious and airborne assaults, and even take actions during an opponent's combat phase. Europe Engulfed plays quickly with a very historical feel. Many players have indicated that they actually feel the pressures and stresses felt by the strategic level commanders in the real war. We know of no other European Theater of Operations game that plays this fast and with this much historical value.

from Wikipedia Europe Engulfed is a block war game designed by Rick Young and Jesse Evans for GMT GAMES first published IN 2003, and it simulates the European theater of war during WWII featuring a streamlined play structure and multiple well-balanced strategies for both sides, giving players the chance to either relive history or lead the Axis war machine to victory. It is generally considered to be a step up in complexity from AXIS AND ALLIES, while being less complex than such game.

Europe Engulfed is notable for its Special Action mechanism. Special Actions represent concentrated logistical effort, and as such are fairly costly, but also powerful. Special Actions may be spent to allow for large territorial gains in a single turn, such as the German conquest of France; or the British evacuation from Dunkirk. Neither of these require any "special" rules outside the basic game system. This is a feat which few World War II European Theater games have accomplished.

Now in its 2nd edition, the game features several scenarios: 1939-'45, 1941-'45, 1941-'43 tournament, European War (where Soviet Russia attacks Germany in 1939) and a Patton's Fantasy scenario, which pits the Western Allies against the Soviets after the fall of Germany during the remainder of 1945.

Europe Engulfed makes use of a blocks unit system, with each block representing a unit of either infantry, cavalry, airborne assault troops or armor. Each block can be 1, 2, 3 or 4 step, with 4 steps being the unit at maximum strength, whereas Germany and Soviet Russia can also deploy a number of elite and militia units. The actual nature of each block is hidden from the enemy until actual combat occurs.