As has probably been noticed by many people, OGRE is a very adaptable game. It is so adaptable that its game system can be integrated with other tactical games, most notably STARSHIP TROOPERS by Avalon Hill. This article attempts to give a system whereby the two games can be tied together with a minimum of difficulty.
The major problem with STARSHIP TROOPERS is the lack of vehicles (the Humanoid and Arachnid Heavy Weapons don't offer enough variety for my taste). Of course, it can be argued that with M.I. in powered armor suits, moving at 30 miles an hour, and carrying nuclear rockets, there is hardly a need for vehicles. But for those of us who like tanks and armored vehicles (and the idea of Ogres) STARSHIP TROOPERS lacks a little something. After having my last nuke-carrying trooper burned by one of those Heavy Weapons once too often, I now seek revenge...