Number of players: 1- 9
Playing time: 90 -120 min
Game designer: Matt Eklund
Stationfall is a game of blackmail and betrayal, of murder and mayhem,
and of unknown danger and desperate survival.
STATIONFALL takes place on a corporate space station full of illegal
science whose orbit has inexplicably terminally decayed. The station’s
motley assortment of humans and robots are suddenly thrust into a life
and death struggle for escape and survival. Some of the characters on
board are secretly players, who know of the impending disaster and are
trying to accomplish their varied victory conditions before the station
is incinerated.
In Stationfall, each particular character’s victory condition is
publicly known, however which character a particular player is (if any)
is secret. Players can suborn any character in the game, adding their
skills and gear to their conspiracy. During the game, players must
decide if and when to reveal their identity to gain their special
ability and full control over their personal character. Until that time,
a player’s identity and goals can only be deduced by the actions of
their conspirators on board.