This auction is for the DUNGEON Adventure Magazine #13 September/October 1988 by TSR. 

 

What’s the most difficult part of being a Dungeon Master..?  Coming up with new and unique story lines with which to entertain your players and keep them invested! And, with only a few modules being released in any given year, there wasn’t much published for use right out of the box.  DUNGEON Magazine was TSR’s (and, later, Wizards of the Coast and PAIZO’s) remedy.  In it are presented three or more adventures, often with one aimed at a specific campaign setting like the World of Greyhawk, the Forgotten Realms, etc.  While these may have stats for older versions of D&D (pretty much AD&D 2E, 3.0 & 3.5) depending upon the era in which they were printed, they’re fairly easy to convert to later editions like 4.0 and 5.0.  Can also be used and/or adapted to Pathfinder, Hackmaster, Castles & Crusades and OSRIC.

 

BUY ANOTHER DUNGEON MAGAZINE (at full price) AND RECEIVE AN UPGRADE TO USPS PRIORITY MAIL (Flat-Rate Envelope)!

 

The Ruins of Nol-Daer

by H.L. McClesky

He left the abyss to visit his human mother, not realizing he was a century too late. Still, there was a lot he had left to do. An AD&D Greyhawk adventure for character levels 5–8.

 

Going Once ... Going Twice

by Patricia Nead Elrod

An Arch-Mage is retiring and selling his possessions—and you're at the auction! An AD&D adventure for characters of any level.

 

The Moor-Tomb Map

by Jon Bailey

It's a battered map from a half-forgotten legend. Do its secrets lead to wealth or to something less pleasant? An AD&D adventure for character levels 2–4.

 

The Treasure Vault of Kasil

by Patrick G. Goshtigian and Nick Kopsinis

The owners of the vault dared all looters to test their wits against it. Hundreds of years later, the vault is still unopened. Now it's your turn to try to get in. An AD&D adventure for character levels 5–7.

 

Of Nests and Nations

by Randy Maxwell

Watchmen are murdered, ships explode and sink in the berths, and savage monsters are summoned in the streets—but no one can catch the killers. A D&D adventure for character levels 8–12.

 

This item has been DISCONTINUED and is RARE. 

CONDITION:

Item: VERY GOOD; NO writing or highlighting and only gently read.

 

This item is from a non-smoking home.

 

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