Middle Earth: Strategy Battle Game |
Rulebook |
2018 |
Updated the main game system, replacing all prior rulesets. Included
within the starter set Battle of Pelennor Fields. |
Armies of Lord of the Rings |
Supplement |
2018 |
Updates the rules for all armies related to "The Lord of the
Rings", discounting armies introduced in "The Hobbit" books |
Armies of the Hobbit |
Supplement |
2018 |
Updates the rules for all armies introduced in "The Hobbit"
books |
Gondor at War |
Supplement |
2019 |
Rules, scenarios, and new profiles for armies involved in the war in
Gondor during the third age. |
Scouring of the Shire |
Supplement |
2019 |
Rules, scenarios, and new profiles for armies involved in the Scouring
of the Shire as well as other battles that involved hobbits |
War in Rohan |
Supplement |
2019 |
Rules, scenarios, and new profiles for armies involved in the war in
Rohan during the third age as well as other historical battles involving the
Horse Lords |
Quest of the Ringbearer |
Supplement |
2020 |
Rules, scenarios, and new profiles for armies featuring in the journey
of the Fellowship and the Ringbearer |
Fall of the Necromancer |
Supplement |
2021 |
Rules, scenarios, and new profiles for armies involved with the rise
and fall of Sauron in Mirkwood |
Defence of the North |
Supplement |
May 2022 |
Rules, scenarios, and new profiles for armies involved in the war with
Erebor, Dale, and the woodland realms of the Elves |
Legend: Current version of the ruleset required to
play Supplements compatible with the existing
ruleset |
This 48-page supplement includes:
- Recommended Tournament Style: Guidance for running events, aimed at delivering the best possible tournament experience.
- Scenario Pool System: Introduces a scenario pooling system for the game, designed to ensure that your tournament will be balanced by the type of scenarios being played.
- Matched Play Scenarios: Scenario rules for 24 Matched Play scenarios – 12 of which are new and exclusive to this book, including...
- Doubles Event Scenarios: Advice and rules for running a Matched Play Doubles event, along with six new scenarios specifically designed for use in Doubles games.
- Campaign Events: Contains rules and advice for running Campaign events, where players are grouped by faction, and can participate as a team against the other factions at the event for control of Middle-earth!
- Additional Rules: Supplemental rules that event organisers can introduce to add variety to their events, including using Major and Minor victories, escalation events, using secret objectives and more.
Battle in Balin's Tomb (2021) - This self contained game sold out within days of its release!
The game takes place over 12 rounds, with one player assuming the role of the Goblins of Moria and the other that of the Fellowship of the Ring.
Turns begin with the Goblin player drawing the number of Goblin cards shown in the rulebook and placing any additional Goblin reinforcements (and possibly the Cave Troll as well) in the appropriate positions, then each miniature can move and attack or attack and move or pass the shift; the Goblin player performs these actions with all of his miniatures and once he has none left, the Fellowship player can finally activate his characters.
Once the movements and attacks have been made with all the miniatures in play, the turn ends and the next turn goes on.
At the end of the 12 game turns the Fellowship player wins if he has at least three characters left alive including Frodo; if instead Frodo is killed but the Fellowship player still has at least 3 characters still alive the result of the game is a tie, while if there are less than 3 Fellowship players alive, the Goblin player wins.