Agricola

In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats? Agricola is a turn based game. There are 14 game turns plus 6 harvest phases (after turn 4, 7, 9, 11, 13, and 14). Each player starts with two playing tokens (farmer and wife) and thus can take two actions per turn. There are multiple options, and while the game progresses, you'll have more and more: first thing in a turn, a new action card is flipped over.Contents:Game boards: 5 farmyards: For the players (with farmyard spaces as well as 1 example on the reverse) 3 game boards for the game actions (including one with an alternative reverse side for the family game, as well as two examples) 1 board for Major Improvements (with a summary of scoring on the reverse side) 360 cards: (2012 edition) 169 yellow Occupation cards (66 cards for 1**5 players; 41 cards for 3**5 players; 62 cards for 4**5 players) 139 orange Minor Improvement cards (including 7 upgrades from Major or Minor Improvements) 10 red Major Improvement cards 14 blue Round cards with possible actions for rounds 1 to 14 16 green Action cards with possible actions that depend on the number of players 5 grey Begging cards 5 Summary cards 2 Deck cards (1 interactive deck, 1 complex deck) Wooden playing pieces: 5 Family member discs, 4 Stables and 15 Fences in each of the five player colours (blue, green, red, natural and purple) 33 round, brown Wood counters 27 round, red Clay counters 15 round, white Reed counters 18 round, grey Stone counters 27 round, yellow Grain counters 18 round, orange Vegetable counters 21 Sheep tokens (white cubes) 18 Wild Boar tokens (black cubes) 15 Cattle tokens (brown cubes) 1 Starting player token And also: 18 brown Field tiles 24 Wood/Clay hut tiles (Hut tiles) 15 Stone house tiles (House tiles) 36 yellow Food markers (NW) labelled 1 9 Multiplication markers (can apply to animals, goods or Food) 3 Claim markers with Guest (Gast) on the reverse And 1 Scoring pad
Agricola

Agricola

Agricola

Agricola

Agricola

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In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood or stone; building fences; and so on.
You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats? Agricola is a turn based game. There are 14 game turns plus 6 harvest phases (after turn 4, 7, 9, 11, 13, and 14). Each player starts with two playing tokens (farmer and wife) and thus can take two actions per turn. There are multiple options, and while the game progresses, you'll have more and more: first thing in a turn, a new action card is flipped over.

Contents:

Game boards:
  • 5 farmyards: For the players (with farmyard spaces as well as 1 example on the reverse)
  • 3 game boards for the game actions (including one with an alternative reverse side for the family game, as well as two examples)
  • 1 board for Major Improvements (with a summary of scoring on the reverse side)
  • 360 cards: (2012 edition)
  • 169 yellow Occupation cards (66 cards for 1**5 players; 41 cards for 3**5 players; 62 cards for 4**5 players)
  • 139 orange Minor Improvement cards (including 7 upgrades from Major or Minor Improvements)
  • 10 red Major Improvement cards
  • 14 blue Round cards with possible actions for rounds 1 to 14
  • 16 green Action cards with possible actions that depend on the number of players
  • 5 grey Begging cards
  • 5 Summary cards
  • 2 Deck cards (1 interactive deck, 1 complex deck)

Wooden playing pieces:
  • 5 Family member discs, 4 Stables and 15 Fences in each of the five player colours (blue, green, red, natural and purple)
  • 33 round, brown Wood counters
  • 27 round, red Clay counters
  • 15 round, white Reed counters
  • 18 round, grey Stone counters
  • 27 round, yellow Grain counters
  • 18 round, orange Vegetable counters
  • 21 Sheep tokens (white cubes)
  • 18 Wild Boar tokens (black cubes)
  • 15 Cattle tokens (brown cubes)
  • 1 Starting player token

And also:
  • 18 brown Field tiles
  • 24 Wood/Clay hut tiles (Hut tiles)
  • 15 Stone house tiles (House tiles)
  • 36 yellow Food markers (NW) labelled 1
  • 9 Multiplication markers (can apply to animals, goods or Food)
  • 3 Claim markers with Guest (Gast) on the reverse
  • And 1 Scoring pad


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