Used, fully functional vintage console in its original box. Batteries not included

 

Size

Approximately 145 mm (5.7 in) x 82 mm (3.2 in) x 24 mm (0.94 in) (WxHxD)

Weight

Approximately 140 g (4.9 oz)

Screen

2.9 inch reflective thin-film transistor (TFT) colour liquid-crystal display (LCD)

Display size

40.8 mm (1.61 in) by 61.2 mm (2.41 in)

Framerate

59.727500569606 Hz

Power

2× AA batteries

Battery life

Approximately 15 hours on average while playing Game Boy Advance games (varies depending on the Game Pak being played, volume setting and any external peripherals being used such as a screen light)

CPU

16.8 MHz 32-bit ARM7TDMI with embedded memory; 8.388 or 4.194 MHz Sharp LR35902 (8080-derived) for Game Boy and Game Boy Colour backward compatibility

Memory

32 kilobyte + 96 kilobyte VRAM (internal to CPU); 256 kilobyte DRAM (external to CPU)

Resolution

240 × 160 pixels (3:2 aspect ratio)

Colour support

15-bit RGB (5 bits depth per channel), capable of displaying 512 simultaneous colours in "character mode" and 32,768 (215) simultaneous colours in "bitmap mode"

Sound

Dual 8-bit DAC for stereo sound (called Direct Sound), plus all legacy channels from Game Boy. The DACs can be used to play back streams of wave data, or used to output multiple wave samples processed or mixed in software by the CPU, facilitated by AMP IR3R60N

Input

·        Eight-way control pad

·        Six action buttons (A, B, L, R, Start, Select)

·        Volume slider

·        Power switch

·        Serial I/O ("Link cable")

·        Cartridge I/O