Understanding Colour (Softcover Book) 1st Edition
By Adam Nichols - Colour Theory 
  • Limited First / 1st Edition
  • Limited to 200 editions
  • Signed Autographed and Individually Numbered
  • Scratch resistant Soft Cover Softcover (SC) Tradepaperback (TPB) 
  • Contains 66 colour pages
  • written and illustrated by by Adam Nichols
  • 50 copies available
This soft cover trade paperback is written by award winning Art Director, Concept Artist and Illustrator Adam Nichols. This is a First Edition (2014) was a limited edition release of only 200 copies! All books are individually numbered and autographed by the artist himself. 

Throughout his visually diverse career Adam has focused on the power of colour in his work. He has compiled this colour theory reference book for artists of every skill level, discipline and background. It contains a range of subject matter providing simple sets of methodologies for its application. You will be introduced to colour from the ground up, explaining each step and colour process along the way, from light, colour wheels and colour schemes to colour science and colour perception.

Every artist can expand their skill set by learning new ways to understand colour. It is only by learning and developing our visual vocabulary that we can continue to see the world differently each and every day.

Colour is like cooking, in that the wrong ingredient can spoil the whole meal.


BOOK'S CONTENTS:

COLOUR
  • The colour Spectrum
  • Light
COLOUR BASICS
  • Colour Systems
  • RYB, RGB and CMYK
  • Real Colour Wheel
  • Munsell's Colour System
  • Chroma Scale
  • Hexadecimal Colour Codes
  • Spectral Value
  • Dithering
COLOUR COMMUNICATION
  • Metaphorically Speaking
  • Red
  • Green
  • Blue
  • Yellow
  • Purple
  • Orange
  • Black 
  • White
COLOUR SCHEMES:
  • Ittens Colour Contrasts
  • Warm vs Cool
  • Colour Variation
  • Key
COLOUR PALETTES
  • Illustration Palettes
  • Departmental Palettes
  • Art Direction Palettes
  • Colour Scripts
  • Colour Palette Breakdown
COLOUR SCIENCE
  • Electromagnetic Spectrum
  • LAB Colour Space
  • CIE XYZ Colour space
  • Gamut
  • Gamma
  • Colour Calibration
COLOUR ODDITIES
  • Fake Colours
  • Most Visible Colour
  • Colour Fatigue
  • Colour Legibility
  • Red at Twilight
  • Vibrating Boundaries
  • Colour Blindness
  • Subjective Colour
  • After-images
  • Colour Illusions
COLOUR AND LIGHT
  • Lighting
  • Reflection, refraction and Absorption
  • Surface Quality
  • Basic Lighting Terminology
  • Basic Lighting
  • 3 Point Lighting
  • Common Lighting Errors
  • Environmental Lighting
  • Colour Casts
  • Volumetrics
  • Time of Day
APPENDIX
  • Colour Centric Art Movements
  • Terminology Index
  • Special Thanks
  • Recommended Reading

About the Artist:

Adam Nichols is an Australian award-winning Concept Designer and Art Director. His two decades experience includes key roles at AAA game developer Krome Studios, mobile games breakthroughs Halfbrick and The Binary Mill, and tech disruptor Croomo. In 2016 he founded SkullStar Studios specializing in Concept Design, Illustration, Art Direction, Branding and UX/UI for the entertainment and gaming industries.

He is also one half of the Nichols Brothers, with his older brother Wayne Nichols, a well known international comic artist and illustrator.

Over his career it has been Adam’s great pleasure to have worked on well-known pop culture icons including video games Star Wars (The Force Unleashed), Hellboy (The Science of Evil), Fruit Ninja (franchise), Clone Wars (The Republic Heroes), Ty the Tasmanian Tiger as well as having applied his signature style to the prominent licenses including Ghostbusters, Warhammer, Street Fighter, Darkstalkers, Team Fortress 2, Portal 2, Mercedes Benz, Call of Cthulhu, Jetpack Joyride, Blade Kitten, Gun Club, just to name a few.

Also well known as one of the key creators of the award winning Mini Motor Racing franchise, the winner of Apple AppStores Casual Game of the year, Adam has recently finished working on the highly anticipated sequel Mini Motor Racing 2.

Adam also founded Nichols Publishing in 2014 with his first book The Art of Adam Nichols Vol. 1: Concept Design and Illustration and followed up by his popular theory handbook Understanding Colour in 2016 for aspiring and professional artists alike. Its companion book Understanding Composition is nearing completion and will be released in the coming months.

His illustration and design work was also featured in the PrepL online learners driver course, produced for the Queensland Government, as well as designing the Cadbury external welcome signage and internal safety signage featuring CJ the Chief Joy Officer for the Ringwood, Victoria chocolate factory produced for Mondelēz. Other clients include Beyond Blue, Cricket Australia, Penny Arcade, Titan Books, Red5 Comics, Convict Comics, Selvas M, Lamington Games, Loaded Dice Games, Qube, Aurizon, Ventia and DMC Projects.

He has worked with many of the largest international publishers including Lucasarts, Konami, EA, Activision, Microsoft and Atari.