MERCENARIES

WARRIORS FOR HIRE
The warriors of the Nameless Legion fight on a hundred worlds.
By Mike Mearls

MONSTROUS MAGIC
46 exotic spells.
By James Wyatt

SADDLE UP
New rules to handle intelligent mounts.
By Rich Redman

PRESTIGE RACES
Dragon’s first open game content features supernatural powers for high-level characters.
By Greg Dent and Brannon Hollingsworth

BAZAAR OF THE BIZARRE: LOCKED AWAY
Monsters arn’t the only ones who need to protect their wealth.
By Rick Moscatello

GUARDIANS OF THE WILD
New fey born fair and foul fight to protect thier woodland homes.
By Gwendolyn F.M. Kestrel

HAUNTED
A swordsman turned assassin battles a vampire in the ruins of a noble house.
By Dave Gross

ELMINSTER’S GUIDE
A peaceful mill holds a herald of unorthodox skill.
By Ed Greenwood

SILICON SORCERY
Sixteen martial feats from Asherion’s Call 2.
By Clifford Horowitz

DM’S TOOLBOX
Every DM needs to know how to build better NPCs.
By Johnn Four

DUNGEONCRAFT
Fantasy Cities 1
By Monte Cook