ODIUM AND MAGESLAYER ARE BOTH BRAND NEW FACTORY SEALED

WINDOWS:  XP, ME, 2000, 98

Odium:
Look where your expertise has gotten you now! Forty years old and one of the best insertion men in the world, an expert in bioengineering. As Cole Sullivan, Canadian soldier and specialist, you and your two backups constitute a team known as Group Two whose stated purpose is to find out what happened to Group One -- they've disappeared without a trace in this horror-infested ex-Russian experimental city gone wrong.

The year is 2009 and NATO is preparing Poland for integration into the august world body. It's a year after the mysterious destruction of the Russian top-secret "spy" training city Gorky 17 where rumors persist of mutated creatures, terrified townspeople and teleportation experiments under General Kazov. Now a second city with disturbingly similar properties has been uncovered by NATO and Group One, a team of scientists and soldiers, was dispatched to look for hidden laboratories. They disappeared without a trace.

You, as Cole Sullivan, must infiltrate the city with your comrades Jarek Ovitz and Thiery Trantigne and search for the source of these hideous mutations, bizarre creatures and locate the first team. Are the rumors about possible restoration to pre-experimental status to be believed? Do mutants consisting of human, animal and mechanical parts really exist here? Is it too late to save humanity from the onslaught of experimentation gone bad? 

Gameplay is from an isometric, third-person viewpoint and the game is basically divided into two specific modes: adventuring and combat. Combat is turn-based and is initiated each time your character enters an enemy infested site. Character skills and abilities increase with experience and statistics and attributes are tracked throughout the adventure. A working inventory, weapons, ammunition, healing items, armor and various items found during exploration combine to assist you in your quest.

Can you lead Cole and his comrades in their quest to uncover unsavory secrets, reverse terrible experiments and expose the conspiracies hidden by the Russian government? Go ahead an give it a shot -- what have you got to lose, other than your life?

Mageslayer:
A dynamic action game with a view from above. Our task is to break through to the fortress of the evil knight and kill him before his revenge is completed.

In addition to a single player experience that featured four character classes, five worlds and thirty levels, MageSlayer also featured solid multiplayer game modes for up to sixteen players. MageSlayer marked another Raven Software collaboration with the fantasy artist Brom, who did the box cover artwork for the title.

MageSlayer was developed by Raven Software from 1996 - 1997 and published by GT Interactive for the PC. Utilizing the same Vampire engine as Take No Prisoners, MageSlayer was Raven's tribute to top-down action games.

Free US Shipping

Satisfaction Guaranteed

NO Stock Photos – All our ads have pictures of actual item being sold

At Gliding Eagle We Sell Many Product Lines Which Might Interest You.

All available at the Gliding Eagle eBay Store:

Video Games, Software, Books, Wholesale Lots, Comics, Limited Run Trading Cards

Plus more………

Thanks,

Gliding Eagle