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Escape Game Adventure: The Mad Hacker

by El Gunto, Mélanie Vives, Rémi Prieur

Will you be able to escape with the help of Dooz?

FORMAT
Paperback
LANGUAGE
English
CONDITION
Brand New


Publisher Description

Tasked with word games, puzzles, and secret clues, kids embark on an adventure into the future to save the world. In this escape game, the mission is to locate and destroy the virus and then escape from the scientific compound before the time travel portal closes forever! Special tools and hints are provided to help along the journey through the future. Children will have to use their problem-solving skills and superpowers of observation to be the hero of the story! AGES: 8 plus AUTHORS: Remi Prieur is a business developer with a long career in social media. Melanie Vives is a journalist and cofounder of an independent magazine. She has escape more than 150 rooms and posts online reviews for France and other countries. Together, they launched escapegame.paris and have collaborated with Benjamin Bouwyn on the bestseller Escape Game, an original book for adults. El Gunto is a French freelance illustrator, currently based in Barcelona, Spain. He has worked on comics and as a concept artist and character designer for the entertainment industry. SELLING POINTS: . Young readers and gamers can now join the escape game phenomenon with this new Escape Game Adventure series . Mazes, puzzles, riddles, and word games test problem-solving skills in the race to destroy a virus and escape from the scientific compound . Items from Dooz's toolbox can be cut out and used to help solve puzzles along with the hint and answer keys provided in the back

Author Biography

El Gunto is a French freelance illustrator, currently based in Barcelona, Spain. He has worked on comics and as a concept artist and character designer for the entertainment industry. Mélanie Vives is a journalist and cofounder of an independent magazine. She has escape more than 150 rooms and posts online reviews for France and other countries. Together, they launched escapegame.paris and have collaborated with Benjamin Bouwyn on the bestseller Escape Game, an original book for adults. Rémi Prieur is a business developer with a long career in social media.

Review

nbsp;We're in favor of anything that helps kids find a love of puzzling and using their minds to have fun. The Escape Game Adventure books comfortably fit that description. They weren't long or challenging. Their thorough approach to hinting and solution descriptions meant that anyone who wants to understand how a puzzle works can learn. Learning is what these books were all about. They would be a fantastic first step on a young puzzler's journey. -- Room Escape Artist
nbsp;Escape Game Adventure books fill a unique and very much needed space in the escape game industry. There are not many games geared towards kids. There are fewer that would be enjoyable to both children and their parents. The Mad Hacker presents an opportunity for the younger generation to develop puzzle solving skills using logic, observation, and deduction abilities.
-- Escape Authority
nbsp;We would recommend this game for other kids especially if they like escape room puzzles and figuring out puzzles in stories. -- Escape Room Addict
nbsp;Perfect for fantasy fans that want to have their own fun adventure; kids will be able to save a wizard, put pieces together to create a coat of arms, and choose the right invisibility potion so you won't be seen.
-- Mom Read It

Long Description

Young readers and gamers can now join the escape game phenomenon with this new Escape Game Adventure series! Your mission: Locate and destroy the virus and then escape from the scientific compound before the time-travel portal closes forever! With the help of Dooz, your faithful robot, you have been teleported to the year 2394! In this era, a mad scientist plans to paralyze the entire world using a powerful cyber virus . . . In a few moments, it will be too late! Choose to solve this challenge on your own or with a friend! Either way, let's go! Includes: * Mazes * Puzzles * Riddles * Word games This book in the Escape Game Adventure series tests problem-solving skills in the race to destroy a virus and escape from the scientific compound. Items from Dooz's toolbox can be cut out and used to help solve puzzles along with the hint and answer keys provided in the back.

Review Quote

We would recommend this game for other kids especially if they like escape room puzzles and figuring out puzzles in stories.

Promotional "Headline"

This is an adventure book that teaches logic and problem solving for kids ages 8 to 12 because this is an easy and affordable way to bring the excitement of escape rooms into a home-based setting.

Competing Titles

The Escape Book: Can you escape this book? Paperback - January 18, 2018by Ivan Tapia (Author)$14.99Paperback: 176 pagesPublisher: Aurum Press; Csm edition (January 18, 2018)Language: EnglishISBN-10: 1781317437ISBN-13: 978-1781317433Product Dimensions: 6 x 0.8 x 8.4 inchesPaper Escapes: A Fun and Exciting ESCAPE ROOM Experience at Home (Volume 1) Paperback - Large Print, April 8, 2017by Jesse Cruz (Author)$9.99Series: Paper EscapesPaperback: 48 pagesPublisher: CreateSpace Independent Publishing Platform (April 8, 2017)Language: EnglishISBN-10: 1545060657ISBN-13: 978-1545060650Product Dimensions: 8.5 x 0.1 x 11 inchesSurvive The F5 - Escape Room: An Escape Room Book Adventure by Paper Escapes (Volume 2) Paperback - November 18, 2017by Jesse Cruz (Author)$9.99Series: Paper EscapesPaperback: 92 pagesPublisher: CreateSpace Independent Publishing Platform (November 18, 2017)Language: EnglishISBN-10: 197950234XISBN-13: 978-1979502344Product Dimensions: 8 x 0.2 x 10 inchesKITS:Exit: The Game - The Secret Lab, Escape Room Experience, Kennerspiel Des Jahres Winner, Multiplayer Game for Families & Adults by Kosmosby Thames & KosmosAmazon's Choice for "exit games"$14.95Product Dimensions: 5.1 x 1.7 x 7.1 inchesItem Weight: 9 ouncesShipping Weight: 9.1 ounces (View shipping rates and policies) ASIN: B06WV7QZLXItem model number: 692742Manufacturer recommended age: 12 years and upOther Games: %20games

Feature

Escape games are a phenomena! There are more than 2,300 locations in the US Illustrator has over 12,000 Instagram followers; A series of riddles that will appeal to your logic, your sense of observation and your spirit of deduction Adventure can be completed alone or with others! Toolbox: Cutting material to help you in your mission. Indices and solutions: If in doubt, Dooz will be there at any time to help you move forward. This is truly for kids looking to participate in the adventure at home and for parents looking for their kids to engage in learning away from the screen.

New Feature

This is truly for kids looking to participate in the adventure at home and for parents looking for their kids to engage in learning away from the screen.

Description for Sales People

Young readers and gamers can now join the escape game phenomenon with this new Escape Game Adventure series Mazes, puzzles, riddles, and word games test problem-solving skills in the race to destroy a virus and escape from the scientific compound Items from Dooz's toolbox can be cut out and used to help solve puzzles along with the hint and answer keys provided in the back

Description for Bookstore

Young readers and gamers can now join the escape game phenomenon with this new Escape Game Adventure series Mazes, puzzles, riddles, and word games test problem-solving skills in the race to destroy a virus and escape from the scientific compound Items from Dooz's toolbox can be cut out and used to help solve puzzles along with the hint and answer keys provided in the back

Details

ISBN0764358960
Pages 48
Publisher Schiffer Publishing Ltd
Year 2020
ISBN-10 0764358960
ISBN-13 9780764358968
Format Paperback
Place of Publication Atglen
Country of Publication United States
Short Title Escape Game Adventure: the Mad Hacker
Audience Age 8-12
Series Escape Game Adventure
Language English
Illustrator El Gunto
Subtitle The Mad Hacker
Series Number 1
AU Release Date 2020-02-28
NZ Release Date 2020-02-28
US Release Date 2020-02-28
Publication Date 2020-02-28
UK Release Date 2020-02-28
Author Rémi Prieur
Illustrations 48+ illustrations
Audience Educational: Primary & Secondary
Imprint Schiffer Publishing Ltd

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