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Design Patterns

by Erich Gamma, Richard Helm, John Vlissides, Ralph Johnson, Stanley Lippman, Josée Lajoie, Barbara Moo

This pack contains 1 copy of Design Patterns: Elements of Reusable Object-Oriented Software and 1 copy of C++ Primer Design Patterns: Elements of Reusable Object-Oriented Software
Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. C++ Primer
This edition has been completely revised and rewritten to conform to today's C++ usage. Students new to C++ will find a clear and practically organised introduction to the language enhanced by numerous pedagogical aids. Students returning to C++ will be able to update their knowledge with new material on using C++ libraries and programming styles. 

CONDITION
Brand New


Table of Contents

Design Patterns: Elements of Reusable Object-Oriented Software 1. Introduction. 2. A Case Study: Designing a Document Editor. 3. Creational Patterns. 4. Structural Pattern. 5. Behavioral Patterns. 6. Conclusion. Appendix A: Glossary. Appendix B: Guide to Notation. Appendix C: Foundation Classes. Bibliography. Index.
C++ Primer Chapter 1: Getting Started      Part I: The Basics    Chapter 2: Variables and Basic Types       Chapter 3: Strings, Vectors, and Arrays       Chapter 4: Expressions       Chapter 5: Statements        Chapter 6: Functions        Chapter 7: Classes        Part II: The C++ Library         Chapter 8: The IO Library         Chapter 9: Sequential Containers        Chapter 10: Generic Algorithms        Chapter 11: Associative Containers        Chapter 12: Dynamic Memory        Part III: Tools for Class Authors         Chapter 13: Copy Control        Chapter 14: Overloaded Operations and Conversions        Chapter 15: Object-Oriented Programming        Chapter 16: Templates and Generic Programming        Part IV: Advanced Topics        Chapter 17: Specialized Library Facilities        Chapter 18: Tools for Large Programs        Chapter 19: Specialized Tools and Techniques        Index       

Details

ISBN1486024440
Publisher Pearson Education Australia
Year 2013
ISBN-10 1486024440
ISBN-13 9781486024445
Publication Date 2013-11-14
Imprint Pearson Education Australia
Place of Publication Frenchs Forest, NSW
Country of Publication Australia
Subtitle Elements of Reusable Object-Oriented Software + C++ Primer
Author Barbara Moo
Textbook 1
AU Release Date 2013-11-14
NZ Release Date 2013-11-14
Edition 1st
Audience Tertiary & Higher Education

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