MAG is a massively multiplayer online first-person shooter that is unique in a variety of ways. A PS3 exclusive, MAG
allows up to 256 players aligned with different private military
corporations (PMCs) to battle each other at the same time across a
global battlefield. Within this persistent game world players
engage in campaign and mission play that elevates their character
from the ranks of a lowly grunt, all the way up through the
intricate command structure of the in-game officer corp. Along
the way players players experience in-depth character
customization, a robust leveling system and large-scale MMO shooter
gameplay that makes MAG a game not to be missed by fans of the
shooter genre. 256-player MMO shooter gameplay. | A robust and flexible leveling system. | A unique command system. | A persistent battlefield game world | Extensive character customization. | Story
In the near future, governments are supposedly at peace, but a
shadow war, fought by private military corporations, is raging.
You, along with a myriad of comrades and enemies alike — up to
256 in all — are dropped into this unprecedented war. To start
off you must prove yourself as a member of your 8-man squad,
fighting for one of the PMCs. With enough experience you may even
become an elite fighter or earn the right to lead a squad,
platoon or ultimately an entire army of players. Can you, will you
follow orders? Either way your destiny and those of 255 other
fighters awaits on the battlefield of MAG. Gameplay In MAG
players take on the role of a member of a private military
corporation (PMC), in a fictional Earth future. Like most MMO games, as
well as some modern shooters, the ultimate goal of action is
the leveling up of your character, in this case through success
in combat against other factions made up of individual online
players. At the initial level players choose the PMC they will
be aligned with, the physical characteristics of their
character, initial available weaponry, etc. and hit the battlefield
with other squad members within a persistent online environment.
Along the way you will utilize a diverse skill tree to develop
your character's abilities and skills at tactics and weapons
using experience points that are accumulated in campaign and
mission play in the name of your faction. These points are
given out in various increments for all manner of action,
whether that be objective completion, or individual actions in combat.
Once characters reach a certain level they are eligible to take
on command duties. These duties range from leading an eight-man
squad, all the way to overall command of more than 100 online
players. Orders are communicated and strategy developed via
voice chat and other functionality. Success in command
positions allows for access to special "leadership bonuses"
that not only can improve your abilities, but also in many cases, that
of the individuals and units under your command.
So, how does one give orders to human individuals online? Just as you
would to AI (artificial intelligence) characters. The beauty of MAG
is that players are free to ignore orders issued by superiors at any
time. Experience point totals, the nuts and bolts of character leveling,
are higher for successes achieved through orders that follow the chain
of command though. War, especially that featuring multiple factions, can
be fought in many ways, and in MMO gameplay world of MAG it's up to you to decided the path you'll follow. Private Military Corporations (PMCs)
Bound by the terms of the terms of the Millennium Accord, which
prevents defense forces from crossing borders, nations with
the MAG game world turn to the services of Private
Military Corporations (PMCs) to secure interests abroad. The
leading PMCs compete for contracts across the globe. Each of
these maintains its own battlefield philosophy and approach to
military operations. It's up to each player to choose his/her
loyalty. Some of the factions players can expect to see include: | Raven
Based in Vienna, Austria, Raven Industries, GmbH provides
specialized military services using precise, cutting-edge
equipment and advanced tactical coordination. | | S.V.E.R. (Seryi Volk Executive Response)
S.V.E.R is based in Grozny, in the Chechen Republic.
Unconventional in their look and a fierce fighting style,
S.V.E.R operative consist of former soldiers and private
citizen, some with rumored criminal backgrounds. | | Valor
Founded by former US Army officers, Valor Company, Inc.
offers an experienced team of veterans drawn from US,
British and Mexican forces. The company is headquartered in
the Alaskan wilderness. | Key Features - Massive Action – For the first time ever, fight up to 256 real players online.
- Command Structure
– Think leadership is in your blood? Use your advanced skills and
experience points to take charge of your PMC's forces, becoming a squad,
platoon or even army commander.
- Unique Leveling System
- A robust and flexible leveling system awarding experience
points for both mission-critical and non mission-critical
actions on the battlefield.
- Persistent World – Missions and campaigns appear around the world as the missions ebb and flow.
- Choose Your Faction – Three distinct PMCs to choose from, each with their own history, personality and style.
- Customization
– Customize your character as well as weaponry and pursue a wide
variety of combat specialties from elite fighter to a general of an
army.
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