• One 24x36 individual poster
  • Printed with an official license
  • Brand new and never hung - posters are going directly from licensee/printer/manufacturers to you!
  • Shipped in a secure cardboard tube with plastic cap 
  • We accept returns, 100% Satisfaction Guaranteed :-)

Super Nintendo Entertainment System: Super NES Classic Edition, known as Nintendo Classic Mini: Super Nintendo Entertainment System in Europe and Australia and the Nintendo Classic Mini: Super Famicom (Japanese: ニンテンドークラシックミニ スーパーファミコン) in Japan,[1] is a dedicated video game console by Nintendo, which emulates the Super Nintendo Entertainment System. The console, a successor to the NES Classic Edition, comes with twenty-one Super NES titles pre-installed, including the new release Star Fox 2.[2][3]


The console is distributed in three variations, featuring the unique design of the original systems released in Japan, North America, and Europe respectively.[4][5] While the North American release features an appearance based on the straight-angled grey-and-purple design of the SNES, the Japan and PAL region releases are modelled after the rounded edge Super Famicom/PAL Super Nintendo design as originally released in these regions.


Internally, the console uses hardware similar to that of the NES Classic Edition.[6] It uses an Allwinner R16 system on a chip with four ARM Cortex-A7 central processing unit and an ARM Mali 400 MP2 graphics processing unit. It includes 512 MB of flash storage and 256 MB of DDR3 memory.[6]


The system features HDMI display output and two controller ports; two wired SNES controllers are bundled with the system.[7] The controller ports are hidden behind a faux front flap which is designed to appear like the original Super NES controller ports.[8] Similarly to the predecessor's controllers, the Super NES Classic Edition controllers have connectors that can be inserted into the Wii Remote, and be used to play Super NES games on the Wii and Wii U Virtual Console.[8] The Wii's Classic Controller is also compatible with the Super NES Classic Edition.


The console uses the Linux operating system and runs a set of emulators developed by Nintendo's European Research & Development (NERD). These emulators provide the basic compatibility with the Super NES system, and for specific games, chipsets that were included on the cartridges, such as the Super FX chip used for Star Fox.[6]


The Super NES Classic Edition ships with controllers with 5-foot (1.5 m) cables, addressing complaints about the short 3-foot (0.91 m) ones used for the NES Classic.


The Super Nintendo Entertainment System (officially abbreviated the Super NES[b] or SNES[c], and incorrectly shortened to Super Nintendo[d]) is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Australasia (Oceania), and 1993 in South America. In Japan, the system is called the Super Famicom (Japanese: スーパーファミコン Hepburn: Sūpā Famikon, officially adopting the abbreviated name of its predecessor, the Famicom), or SFC for short. In South Korea, it is known as the Super Comboy (슈퍼 컴보이 Syupeo Keomboi) and was distributed by Hyundai Electronics. Although each version is essentially the same, several forms of regional lockout prevent the different versions from being compatible with one another. It was released in Brazil on September 2, 1992, by Playtronic.


The SNES is Nintendo's second home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. The development of a variety of enhancement chips integrated in game cartridges helped to keep it competitive in the marketplace.


The SNES was a global success, becoming the best-selling console of the 16-bit era despite its relatively late start and the intense competition it faced in North America and Europe from Sega's Genesis/Mega Drive console. The SNES remained popular well into the 32-bit era. It continues to be popular among collectors and retro gamers, some of whom still make homebrew ROM images—and in Nintendo's emulated rereleases.