Waterworld
The Quest for
1-Click Install (Interplay 1997) |
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The Game
Waterworld is a real-time, man-to-man combat wargame rooted in the muddled machinations of a world succumbing to global warming. In the game, you assume the role of a War Chief, tasked, in brutal if methodical fashion, with amassing enough hydro (fresh water), food, weapons, and critical information to successfully evade the "smokers" - a tribe of seafaring scavengers - then somehow revert our inundated world to its once former glory.
Comprising 25 sequentially playable missions, the game actually commences just prior to the introduction of Costner's forgettable "Mariner" character, gradually acquainting you with the many perils and pitfalls associated with perpetual life on the high seas. Virtually all of the missions are situated on man-made atolls - enormous, misbegotten shantytowns - floating, without a purpose or port of call, atop the world's singularly vast ocean. If you recall from the movie, these shantytowns are composed of misshapen structures, docks, and jetties, all constructed from whatever debris or abandoned, seaworthy vessels could be salvaged during the supposed "Great Deluge" when the world was engulfed by sea water.
You are assigned a small taskforce, composed of anywhere from two to fourteen men, mustered out by the computer in line with the mission at hand. Squad members are issued weapons and other stores as you see fit; you will typically apportion what meager weapons and ammunition are available based upon each member's special abilities, combat record, and accrued inventory at the outset of each mission. Team members may also pick up additional stores - health packs, stimulants, ammunition, etc. - during the course of play, sometimes stripping the dead while in other instances snatching objects strewn haphazardly about each atoll. Prior to mission start-up, you may also barter your wares with the "trader," exchanging items of lesser consequence for weaponry and accoutrements better suited for the scenario.
Note: My compatibility CD does not alter the retail game or bypass copy protection. It allows the original media to install and run correctly on any recent version of Windows. ![]()
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