Advanced Dungeons and Dragons
Oasis of the White Palm
Adventure Module I4
(1983)
 
 
This 1983 Adventure module was released by TSR for use with the Advanced Dungeons and Dragons role playing game system. It is an adventure for characters level 6-8. It can be played alone or as the second adventure in the Desert of Desolation Series. Tired and sore, you struggle over the burning sands toward the long-forgotten city. Will you reach the place in time to save yourselves from the evil Efreeti? The sun beats down, making your wounds stiff and worsening the constant thirst that plagues anyone who travels these waterless wastes. But there is hiope - ar those ruins over there? In the midst of broken columns and bits of rubble stands a large statue. This is the place! You’ve found it at last. Gratefully you sink into the sane. But there’s no time to lose. you must hurry. So with a quavering voice you say the magic words. And then you wait...A hush falls over the ruins, making the back of your neck prickle. Then, out of the east, a wind rises, gentle at first but quickly growing stringer and wilder, until it tears at your clothes and nearly lifts you off of your feet. The once clear sky is choked with white and grey cliuds that clash and boil. As the clouds blacken, day turns into night. Lightning flashes follwed by a menacing growl of thunder. you are beginning to wonder if you should seek shelter, when all of the sudden there is a blinding clash and a bolt of lightning reduces the statue to dust. For a moment, silence. Then, out of the statue’s remains, soars a blue falme. Its roar deafens you as higher and higher it climbs, until it seems about to reach the clouds. Just when you think it can grow no larger, it’s shape begins to change. The edges billow and soften, the roar lessens, and before your eyes materializes a giant blue man. What terrible new power have you unleashed?

 

 


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