For sale is an MCS Group produced board game BCT Command Kandahar: Joint Warfare in Afghanistan (2013). 

The board game is in original shrink.

The outer box has some minor scuffs and there are visible dents/damage to some of the corners which I hope will be visible in the photos for this sale. 

I humbly consider this damage minor enough to be considered gift-worthy, but I urge any potential buyer to view the photos in this listing for your own evaluation of condition.

Photos from this sale are of the actual item you will receive. I do not use stock photos in any of my listings.

Item comes from a pet and smoke free home.

I offer international shipping through the eBay International Shipping Program. Please look under the shipping section of this sale listing for shipping and customs fees that would apply to your country. Fees may be high so please be aware of these costs prior to your purchase.

Shipping available to US domestic addresses that can receive, UPS Ground, USPS Priority Mail, Fed Ex Ground/Home or UPS 2nd Day Air shipping (available options at checkout).

Shipping to be paid by the buyer. You will receive the item stored in a water resistant cover and placed in a cardboard box. The shipping box measures 14 inches long, 10 inches wide, and 3 inches in height and weighs 3 lbs 1 oz.

Tracking confirmation of delivery and insurance will be provided by the seller (me) to insure a safe delivery.

Free 30 day Returns for US domestic sales.

Payment is required upon purchase. I will ship within 1 business day of receipt of payment if not sooner.

Please feel free to contact me if you have any questions. Thank you for visiting my sale!

From the Board Game Geek website


BCT Command: Kandahar (2013)


BCT (Brigade Combat Team): Kandahar is an operational level wargame of operations in Afghanistan during the War on Terror. 


One player takes the role of a Coalition Force commander, the other the role of an Insurgent Force commander. 


Each player must accomplish objectives within a particular region, using a range of regular and irregular forces.


Player decisions reflect actual Task Force Group level command via a Military Staff System. 


Each turn, players allocate operational capabilities, represented by Joint Operations Cards. 


How well a player conducts his joint operations often determines the outcome of battles. 


But combat is not simply attrition of enemy forces. It also includes the effects of both military and political operations, as well as intelligence play. 


Consequently, players must think along several fronts of modern conflict.


A critical note: BCT Command: Kandahar uses many procedures similar to those currently utilized by U.S. and other Coalition forces. 


However, a number of abstractions were made to provide a playable game in a reasonable format.


Objective Cards are a quantification of political determination as well as the goals for which players are fighting. 


A player can use Objective Cards to guide their game strategy as well as to gain certain advantages. 


Much of the game is in determining the enemy Objective, and then taking appropriate counteraction. 


Often, your Objectives will conflict with your military operations, and it is up to you, the player, to determine the advantages or disadvantages of certain courses of action.