For sale is a very old and used Advanced Dungeons & Dragons 1st Edition module series published from 1983 to 1985 by TSR.

UK1: Beyond the Crystal Cave (1983)
UK2: The Sentinel (1983)
UK3: The Gauntlet (1984)
UK4: When a Star Falls (1984)
UK5: Eye of the Serpent (1984)
UK6: All That Glitters... (1984)
UK7: Dark Clouds Gather (1985)


I am the original owner of this series and they definitely show extensive use and wear. 

A single full last page insert/attachment from module UK3 is missing (Message from the Sentinel/View of the Keep), but a copy of 'Message from the Sentinel' is included with module UK2. 

All other modules are complete. 

The player aid sheet in UK6 has been clipped but is included and visible in a photo in this listing.

I have tried my best to include quality photos of these items for your inspection and evaluation of condition. Please see the photos in my listing for condition and packaging.

Photos from this sale are of the actual item you will receive. I do not use stock photos in any of my listings.


Item comes from a pet and smoke free home.

I offer international shipping through the eBay International Shipping Program. Please look under the shipping section of this sale listing for shipping and customs fees that would apply to your country. Fees will be high so please be aware of these costs prior to your purchase.

Shipping available to US domestic addresses that can receive UPS Ground.


Free UPS Ground shipping to eligible US addresses. You will receive the collection in a water resistant bag and placed in a cardboard box with padding. The shipping box measures 13 inches long, 10 inches wide, and 2 inches in height and weighs 2 lbs 5 oz.

Tracking confirmation of delivery and insurance will be provided by the seller (me) to insure a safe delivery.


Returns accepted at buyer expense

Payment is required upon purchase. I will ship within 1 business day of receipt of payment if not sooner.

Please feel free to contact me if you have any questions. Thank you for visiting my sale!


From the Publisher and Roleplaying Game Geek

UK1: Beyond the Crystal Cave (1983)

An Adventure for Character Levels 4-7

Fleeing the rage that consumed their feuding families, Juliana and Orlando fled to the Cave of Echoes, where it is said every wish is granted. 

Two years have passed, and all attempts to return the lovers to their parents have failed, though some believe them lost in the enchanted garden beyond the cave. 

Many are the rescuers venturing into that enchanted park; a few have returned after long absences, their minds and memories curiously disturbed. 

Now, the handsome reward offered for the return of the lovers has tempted you, but who knows what lies beyond the Crystal Cave?"


UK2: The Sentinel (1983)

Murder one night... mercy the next... strange writings in blood on the walls. 

The attention of a skulk are a curse to any village, but the thought of one which has gone mad is more than Kusnir can endure! 

The Sentinel is an adventure for characters of level 2-5.

UK3: The Gauntlet (1984)

Indomitable it stood for centuries, a symbol of order in a world of chaos. 

Bastion of the pass through the Kamph Mountains, the very stones of the Keep of Adlerweg were the stuff of legends. 

What evil power had strength enough to take it? 

How were its defenses swept aside?

Fell creatures now attend the battlements that overlook the only pass between Berghof and the sea.

This is not a petty problem to be solved by the militia of the local villages. 

These and more may be needed to withstand the mayhem stirred up by the fall of the Keep. 

Indeed, if the Keep is not retaken, and retaken soon, the Hold of the Sea Princess itself may not be secure.

Now is the time for heroic action. 

Aided by the Sentinel, former protector of the legendary Guardians of Adlerweg, have you the courage and determination to rid the Keep of its sinister occupants?

This module can be played alone or as the second adventure in the two-part ALDERWEG series.

UK4: When a Star Falls (1984)

The power of prophecy is given to few. 

Wise are they who guard this gift well, for those who thirst after such knowledge are not always men of principle.

Bastion of destiny, the Tower of the Heavens stands silhouetted against the star-studded night sky. 

From within his darkened observatory, perched like an eyrie on the highest turret, a figure in white charts the course of a shooting-star as it disappears behind the snow-capped peaks of the Tegefed mountains.

The old man smiles grimly to himself; the event foretold has come to pass!

Power, glory, riches - it takes years to acquire them. 

The uncanny accuracy of their predictions has brought all these and more to the sages of the Tower of the Heavens. 

But what is hard to win is often easier to lose, and the future of the tower now hangs in the balance.

For it is written that the day of reckoning draws nearer when a star falls....

UK5: Eye of the Serpent (1984)

Gazing down from the pinnacle of Hardway Mountain, who would not be drawn by the far-off glint of the Serpent's Eye? 

The descent will be hard, the mountain knows neither mercy nor compassion. 

Many are the lessons to be learned, but fate has left you little choice - are you equal to the challenge?

Eye of the Serpent is a one-on-one wilderness adventure module for one player and one Dungeon Master, and has been designed to develop the specialist skills of a first level druid, ranger, or monk character. 

It can also be used for a normal party of 4-6 first level player characters.

The perils of Hardway Mountain are unchanging, but the routes between them are not. 

This module includes a unique route planning system with different routes linking the encounters to challenge the abilities of druids, rangers, or monks. 

Alternately, Dungeon Masters can change the routings to create their own original and exciting adventures."

UK6: All That Glitters... (1984)

The dark jungle trees loom above you and the scent of tropical blooms hangs heavy on the windless air. 

Overhead, brightly coloured birds wheel and dip through the branches. 

Swarming mosquitoes buzz angrily as you raise a waterskin to your lips.

Still you push on, carefully following the riverbank and the fragment of your map. 

Those scraps of parchment came from this jungle - of that you are sure - the carving they had been carelessly wrapped around were the work of the local natives. 

Now you have left those peaceful craftsmen far behind and the map has led you to the uncharted territory of the murderous Atem.

Ahead the river breaks into white water. 

These must be the rapids marked on the map. 

Reaching into your pouch, you draw out the fragments of the parchment, and once again you mind drifts ahead to your ultimate goal - the treasures promised at the journey's end. 

Riches! And hopefully an end to this stifling, humid jungle.

Can you unravel the map's mysteries and find your way to the promised treasure? 

Or will your dreams end only in death and an unmarked grave far from home!

Only the bravest characters of levels 5-7 will live to discover that all that glitters is not gold, but much, much more!

UK7: Dark Clouds Gather (1985)

Storms frequently blown from the Cloudscape Mountains, but never one like this. 

For weeks it has hung over the peaks, casting its dark shadow across the land. 

Its huge black clouds billow and writhe in an effort to smother the sun. 

Once so picturesque and enchanting, the Cloudscape Mountains have taken on a sinister appearance.

Fear now stalks the land. 

A malignant entity is growing and festering high in the mountain peaks. 

With dark tendrils it reaches out towards the lowlands. 

No one is safe, caravans are not arriving at the village of Lurneslye. 

It is only a matter of time before the villagers fall prey to the dark and the evil they conceal.

Powerful adventurers of levels 7-9, are urgently sought to banish the darkness. 

The sun must again shine in a clear blue sky and soon. 

Once the dark clouds have fully gathered, who knows what may be unleashed across the land?