For sale is an in-shrink expansion bundle which includes;

Small World: Be Not Afraid... (2010) with the missing catapult counter.

Small World: Leaders of Small World (2009)

Small World: Necromancer Island (2010)

Please note that these are not stand alone games and each require a copy of the base game to utilize.
 
I urge any potential buyer to view the photos in this listing for the actual items and your own evaluation of condition.

Photos from this sale are of the actual item you will receive. I do not use stock photos in any of my listings.


Item comes from a pet and smoke free home.

I offer international shipping through the eBay International Shipping Program. Please look under the shipping section of this sale listing for shipping and customs fees that would apply to your country. Fees may be high so please be aware of these costs prior to your purchase.

Shipping available to US domestic addresses that can receive UPS Ground.

Free UPS Ground shipping to eligible US addresses.. This collection will be placed in a water resistant bag(s) and padded in a cardboard box. 

The shipping box measures 10 inches long, 9 inches wide, and 4 inches in height and weighs 1 lbs 10 oz.

Tracking confirmation of delivery and insurance will be provided by the seller (me) to insure a safe delivery.


Free 30 Returns for US domestic sales


Payment is required upon purchase. I will ship within 1 business day of receipt of payment if not sooner.

Please feel free to contact me if you have any questions. Thank you for visiting my sale!


From the Publisher's Website and Board Game Geek

Small World: Be Not Afraid... (2010)

In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all. 

Small World: Be Not Afraid... adds five new races to this game – Barbarians, Homunculi, Pixies, Pygmies, and Leprechauns – along with five new special powers; the races and powers can be mixed with those of the base game as well as any other Small World expansions.

Small World: Be Not Afraid... comes packaged with a token tray for storage of the expansion components and the components of other SW expansions previously released.


Small World: Leaders of Small World (2009)

This expansion of Small World is a promotional expansion first given away at Spiel 2009 in Essen. 

The expansion is based on an idea of Michael Ormesher in a Days of Wonder "Race design contest".

The expansion consists of 24 leader tokens (the second edition has 48) that are neither a race nor a power. When you pick a new race, you can opt to take its leader. 

The leader acts as an additional race token. The leader, however, disappears as soon as the race goes into decline. Also, the leader is brave, which means that he can only be staying at regions that are not immune.

Leaders can be held hostage for ransom. If the ransom is not paid, the leader counts as two victory points at the end of the game for the player that captured the leader.

Small World: Necromancer Island (2010)

A Small World Scenario for 3 to 6 players

At first no one noticed the small island on the lake - nor paid any attention to the gnarly pretense of a man who drifted onto it, sitting astride a wooden log with a huge grimoire on his lap employing a shovel as his unlikely paddle. 

A ghastly green mist soon shrouded the island, wrapping it in a ghostly silence pierced only by a maniacal laughter and some intermittent curses. 

Then, one moonlit night, an impossibly crooked tower emerged high above the mist, casting a long and dark shadow on the surrounding land... 

The Necromancer had arrived!

In Necromancer Island, one of the players assumes the role of a dreaded Necromancer who inhabits an island in the center of Small World's central Lake region. 

He captures the souls of all Race tokens lost to conquests, using them to progressively spawn Ghosts who invade the surrounding Regions. 

To make matters worse, his Powers grow as his reach across the land increases. 

If the Necromancer succeeds in bringing all of his Ghosts into play, anytime before the game's end, he wins!