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12-Week Screenwriting Course (eBook & Audio) - Audio needs RealPlayer
60 Minute Screenwriting Seminar CD - Will work on PC or CD Player
Bonus Software (Software & eBooks)

eBook Table of Contents for 12-Week Course

Module 1 – “IDEAS THAT SELL” 7
Overview                                   8
INTRODUCTION                      9
COURSE OBJECTIVES           9
UNIVERSAL PRINCIPLES       9
SUCCESS STORIES              10
THE IMPORTANCE OF PLANNING                                                          10
PRACTICAL INVOLVEMENT 10
PREVIEW OF COMING WEEKS                                                                11
GETTING STARTED              11
THINKING ABOUT BUDGETS                                                                   11
TOPICALITY                           11
FINDING INSPIRATION         12
WHAT MAKES A GOOD STORY?                                                             12
THE SECRET OF GREAT STORYTELLING                                              12
THEMES                                 12
THE TWO MAGIC WORDS FOR GENERATING IDEAS                           12
BRAINSTORMING TECHNIQUE                                                               13
REVIEW                                 13
Summary                                14
Module 2 – “LOGLINES, TITLES and STRUCTURES”                                  15
Overview                                 16
INTRODUCTION                    17
THE LOGLINE                        17
LOGLINE EXAMPLES     17
WHY WRITE A LOGLINE?                                                                  17
STORY TIME                          18
THINKING ABOUT YOUR AUDIENCE                                               18
THE 3 ELEMENTS OF A SUCCESSFUL STORY                              18
3 ACT STRUCTURE       19
SHOW DON’T TELL        19
SURPRISE THEM           19
MORE ABOUT BASIC STORYTELLING                                             19
THE GOLDEN RULE OF STORYTELLING                                         20
THE TITLE                              20
3 FUNCTIONS OF THE TITLE                                                            20
HOW TO CREATE YOUR OWN BLOCKBUSTER TITLE                   20
BRAINSTORM YOUR TITLE                                                               21
USE MEDIA BUZZ WORDS                                                                21
CHOOSING YOUR IDEA        21
BEGINNING THE RESEARCH                                                                   21
Summary                                23
Module 3 – “OUTLINE and PITCH”                                                                24
Overview                                 25
INTRODUCTION                    26
EXPANDING YOUR LOGLINE                                                                   26
WRITING THE OUTLINE        27
AN INTRODUCTION TO CHARACTERS                                                   27
‘CLIMBING THE MOUNTAIN’ ANALOGY                                           27
THE FOUR CHARACTERS IN ALMOST EVERY SCRIPT                27
RELATIONSHIP BETWEEN CHARACTERS AND THE STORY        28
FIRST STEPS IN CREATING YOUR OWN CHARACTERS               28
CREATING REAL CHARACTERS                                                      28
THINKING ABOUT SUPPORTING CHARACTERS                            28
CHARACTER GOALS     29
MORE ON LINKING YOUR STORY & CHARACTERS                      29
WRITING THE OUTLINE        29
DEVELOPING YOUR ONE-PAGE OUTLINE USING THE ‘FOUR
QUARTERS’ TECHNIQUE     31
DEVELOPING YOUR THREE ACTS                                                         32
FIND A ‘TEST AUDIENCE’     33
FINDING FEEDBACK             33
Summary                                35
Module 4 – “CHARACTERS”      36
Overview                                 37
CHARACTERS                       38
SYMPATHETIC CHARACTERS                                                         38
DEVELOPING RELATIONSHIPS                                                        39
THE TRANSFORMATIONAL ARC                                                      40
CHARACTER LAYERS   40
THE CALL TO ACTION   40
POLARISING YOUR CAST                                                                 40
CONFLICT                       41
CHARACTER NAMES    41
CAST NUMBERS            41
CHARACTERISATION VERSUS CHARACTER                                 42
UNDER PRESSURE       42
CHARACTER OUTLINES      42
WHY WRITE CHARACTER OUTLINES?                                            43
QUESTIONS TO ASK ABOUT CHARACTERS                                  43
Summary                                45
Module 5 – “THE STORYLINE”  46
Overview                                 47
INTRODUCTION AND REVIEW                                                                48
THE STORYLINE                   48
SCENES                                 48
PADDING                        49
SEQUENCES                         49
THE DRAMATIC W                50
THE DRAMATIC W                50
THE MIDPOINT                      50
SUBACTS                               51
THE POINT OF NO RETURN                                                                    51
THE CLIMAX                          51
BEGINNING AND ENDING    51
USING IMAGES                     52
WATCHING FILM AND TELEVISION                                                        52
WRITE A SCENE                   52
CHARACTERS AS EMPTY VESSELS                                                       53
THEMES AND THE CONTROLLING IDEA                                                53
REVIEW                                 54
Summary                                55
Module 6 – “THE TREATMENT”                                                                    56
Overview                                 57
INTRODUCTION AND REVIEW                                                                58
WHY SHOULD YOU WRITE A TREATMENT?                                   59
BELIEVABLE ACTIONS  59
WRITE A SCENE                   60
RANDOM HEARTS                61
SUBPLOTS                            61
MODULE REVIEW                 62
Summary                                63
Module 7 – “SCENE-BY-SCENE BREAKDOWN”                                          64
Overview                                 65
INTRODUCTION AND REVIEW                                                                66
SCENE-BY-SCENE BREAKDOWN                                                           66
WRITING A SCENE DESCRIPTION                                                          66
WHAT DOES THE AUDIENCE WANT?                                                     67
ASK QUESTIONS                  67
GIVE THE AUDIENCE THEIR DUE                                                           67
NON-LINEAR NARRATIVE    68
INNER LOGIC                        68
REVIEW                                 69
Summary                                70
Module 8 – “CREATING THE FIRST DRAFT”                                               71
Overview                                 72
INTRODUCTION AND REVIEW                                                                73
WRITING YOUR FIRST DRAFT                                                                 73
INDUSTRY STANDARDS      75
THE SCRIPT AS A TOOL      76
Summary                                79
Module 9 – “PRESENTATION AND LAYOUT”                                               80
Overview                                 81
INTRODUCTION AND REVIEW                                                                82
DIALOG                                  83
LAYOUT                                 86
LAYOUT: COVER PAGE                                                                    86
Summary                                88
Module 10 – “REWRITES AND THE FINAL POLISH”                                    89
Overview                                 90
INTRODUCTION AND REVIEW                                                                91
PARING DOWN                     92
TENSES                                 92
REWRITES CHECKLIST        92
THE POLISH                          93
MORE MISTAKES           94
PRESENTATION                    94
LEGAL CONSIDERATIONS   95
PLAGIARISM                   96
MODULE REVIEW                 96
Summary                                98
Module 11 – “TROUBLESHOOTING”                                                            99
Overview                               100
INTRODUCTION AND REVIEW                                                              101
TROUBLESHOOTING          101
THE OUTLINE                      101
TREATMENT                        101
LAYOUT                               102
CHARACTERS                     102
SCENE DESCRIPTIONS     102
DIALOGUE                           102
COVER SHEET                    102
WRITING METHODS           103
HOW CAN YOU AVOID WASTING YOUR TIME?                                   103
BEGINNER’S MARKETS     103
SELLING AND MARKETING                                                                    103
WHO BUYS THE SCRIPTS?                                                            104
WHAT SORT OF FILMS ARE THEY LOOKING FOR?                     104
HOW DO YOU DECIDE WHAT MARKET TO WRITE FOR?            104
HOW DO YOU SELL A FILM SCRIPT?                                            105
SUCCESS STORIES    105
MODULE REVIEW               106
Summary                              107
Module 12 – “MARKETING”     108
Overview                               109
INTRODUCTION AND REVIEW                                                              110
COMPETITIONS                  111
MEETINGS                           112
PROTECTING YOUR SCRIPTS                                                              113
WHERE TO SEND YOUR SCRIPT                                                          113
HOW LONG SHOULD YOU WAIT FOR A REPLY?                                 114
AGENTS                               114
SELF-PROMOTION             115
A FINAL NOTE ON SUBMISSIONS                                                         115
THE NEXT STEPS               115


For Windows (32-bit Systems) [*Please review compatibility/platform sections]



LEGAL NOTE & CONDITION: This software is not installed nor has been on any of our systems. The disk(s) has been verified to read correctly. Item comes as: CD IN SLEEVE



WHAT YOU GET:

This auction is for the original media, and includes only the media (ie. CD, floppy ...) UNLESS specifically stated above and/or in the title. If more than just the media is included, it will state which items are (ie. box, manual, etc ). Items that come in a sleeve refer to a generic CD sleeve (typically white) and will be sent with shipping protection to avoid damage during transit. If available, we will also send the front and/or back CD inserts if in stock. If these are important to you, please message us to verify we have them available to send. Please do not assume items are included other than what's stated. Again, ask questions PRIOR to purchasing if you have any concerns.

IMAGES:

All images/pictures are stock photos and are for reference only, mainly to show the type of program you will be getting. Please read "WHAT YOU GET" for what is included with the media. Screenshots may vary based on your own computer system, video card, monitor, etc.

COMPATIBILITY:

Computers are like people, each one is different. Unlike other things, a computer program may install and work flawlessly on one system but may need adjustments on another. This is due to a variety of factors, mainly the OS platform running, video card you have, drivers, protection software installed, etc. Many times manufacturers release updates to programs to fix bugs and add enhancements. We would be happy to help get the game going on your computer, but ultimately compatibility issues are the responsibility of the buyer. We suggest going to Google and searching for the name of the program along with the words "system requirements" to determine if your system is suitable. Ultimately, we are not responsible for software compatibility problems or publisher's errors.

PLATFORM:

Stated within the auction is what platform the program will work on (ie. Windows, Mac, Linux...) This is a generic statement and specific platform versions (ie. XP, Vista...) will have to be researched by the buyer. Programs that came out PRIOR to XP or higher will not specifically state they will work on that release, but only because they came out before those versions were made. Many, if not most, will work on XP or higher with a few quick adjustments. We provide instructions with all items purchased on how to do this adjustment using the Program Compatibility Wizard. If we find out that an item will definately not work on a specific version, we will state it.

64-Bit Windows OS Systems:
For 64-bit Operating Systems, older applications most likely will NOT work due to 64-bit systems not being able to run 16-bit programming code (most applications prior to 2000).

Macintosh Systems:
For Macintosh programs, most older programs will need to be run in Classic Environment if you have a MAC OS X 10.0 - 10.4 version. Please research Google on how to do this, or send us a message for information prior to purchasing. If your MAC OS system doesn't support Classic Environment (ie. MAC OS X 10.5 or Higher OR Intel Macs), you will have to try running it using the free program called SheepShaver, but compatibility is not ensured. Please research prior to purchasing or ask questions.

MEDIA FORMAT:

Please verify you have the required hardware in order to use the specified media (ie. CD, DVD, floppy drives, etc.) If the item comes as a floppy disc, make sure you have either the needed 3.5" floppy drive or the bigger and older 5.25" floppy drive.

SHIPPING:

We typically ship all items out within 2-4 business days after payment is received. In regards to the stated shipping and handling, remember that these costs include more than just postage. We combine shipping and handling, with each additional item after the first just $2 more. Message us for an invoice if Ebay doesn't automatically adjust it.

International buyers not shipping to an address within the U.S. can expect their orders to take anywhere from 5 days to 4 weeks to be received, depending on how fast/well USPS is moving. Additionally, international orders typically have to go through governmental customs, which can delay the arrival process. Import duties, taxes, and charges are not included in the item price or shipping cost. These charges are the buyer's responsibility. Please check with your country's customs office to determine what these additional costs will be prior to bidding or buying. Customs fees are normally charged by the shipping company or collected when you pick the item up. These fees are not additional shipping charges.

RECOMMENDATIONS FOR A SMOOTH PURCHASE:

  • Ask questions PRIOR to purchasing an order to avoid any confusion.
  • Be patient if there are problems during installation or running. Typically others have ran into that problem and have listed a solution online. Contact us and we will do our best to help.
  • Be sure to update your video card drivers and search for updates to the game from the manufacturer.
  • Please message us prior to leaving negative or neutral feedback in order for us to help solve your problem.