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FURY in theWEST

 

The Battle of Shiloh April 1862 Game!

 

 

1st Edition

 

by Battleline

Designer: Steve Peek

 

 
80% UNPUNCHED

Box has minor edgewear.
Contents are in Excellent shape.

 


 

FURY in the WEST:
Shiloh, as Grant was later to say, was the severest battle fought in the Western theater.  It was the severest battle fought in the Western theater.  It was certainly the worst fought on the North American continent up to that time, with 13,000 Union casualties and 10,700 confederate.  Grant would see areas on the battlefield "so covered with dead that it would have been possible to walk across the clearing, in any direction, stepping on dead bodies, without a foot touching the ground."  Three armies, and America itself, had "seen the elephant."  As Grant said twenty years later.  "Up to the battle of Shiloh, I, as well as thousands of other citizens, believed that the rebellion against the Government would collapse suddenly and soon...then, indeed, I gave up all idea of saving the Union except by complete conquest."

Fury in the West recreates the Battle of Shiloh.  The game begins with the Condereates suproising the Union forces in their camps near the Shiloh Church.  Amid much confusion, the Confederates fight their way towards Pittsburgh Landing on the Tennessee River while the Union forces try to organize some resistance.  As night falls, Union reinforcements arrive just in time to finally halt the advance.  The second day begins with the regrouped Union forces attacking and retaking the ground lost on the first day.  The result is an ideal situation for a game as both players must attack and defend.  FOR TWO PLAYERS.

Fury in the West is unlike any other game on the civil War.  The major concept in the game is stragglig.  Each time a unit moves, it will lose some stragglers.  Each time it remains in place, it will regain some stragglers.  A large part of the players' strategies will deal with when to move and fight, and when to rest.  This is not a game where a plyaer can push his units past their breaking points.

Generals have key roles as their presence significantly increase units can be helpful in reducing straggling.  Artillery units add extra firepower. Also included are the two Union Gunboats, Lexington and Tyler, which took part in the battle.  The game covers the two day battle with three scenarios; one for each of the two days and one covering both days.  Optional rules cover night movement, night combat, reorganization, bayonet charges, prisoners, alternate Confederate setups, and hidden movement.

Fury in the West is a hightly playable game.  Much detail has been added to ensure hisorical accurancy and flavor, but none of this detracts from the game's simplicity.  Both sides have an extrememly limited number of units to control, and victory will be determined solely by the quality of the player' moves.

 

 


Includes (All Sealed in Box):

  • (1) Rules Booklet
  • (234) 80% UNPUNCHED Counters
  • (1) 32" x 22" Hard Playing Board
  • (1) Union Strength Record Chart
  • (1) Confederate Strength Record Chart
  • (1) Playing Aid Card
  • (1) Die

 


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