Strategy & Tactics #110

Hastings: 1066
The Battle of Senlac Hill
(Last TSR S&T Issue)
 
 

    Hastings, 1066 is a tactical simulation of the confrontation between William the Bastard, Duke of Normandy, and King Harold Godwineson of Wessex, a battle that forever changed the face of the world. William and his combined forces of Normans, Bretons, French and Flemings, is moving on London. His way is blocked by the hastily assembled Saxon army of Harold, fresh from victory over the Danes at Stamford Bridge. The victor will be King of England.
     In this game, the armies are divided into nationalities (Normans) or wings (Saxons). The ability of each nationality or wing to move and attack is restricted by the formation or "order" it adopts. These are influenced by the strategy each player selects at the start of each game turn. Over the course of the battle, the choice of strategy will cumulatively affect the fatigue level and morale of the troops.  
       
 
Contains:
 
  • Rules (pp 27-38)
  • 22" X 17" full color map
  • 200 die cut counters
  • Full counter inventory image included with rules

 

  • Each hex map represents an area 45 yards across.
  • Each housecarl or bowman unit represents about 100 men.
  • All other units represent about 125-150 men
  • Each Assault Period should take from 3-4 hours to complete and covers several hours of real time.
  • represent brigades and regiments of Foot, Light Horse, and Heavy Horse
  • Game Design by: Richard Berg

Magazine Contents

    1066: Year of Decision - The Norman and Viking Invasions of England (Extensive historical article by Richard H. Berg. The two greatest captains of the period clashed in an epic action which dramatically changed the course of history. Includes: The Background; The Preparations; The Invasions; map of England and Normandy, 11th Century; The Battle; map of the Battle of Hastings, Senlac Hill, Oct 14, 1066; Aftermath and Conquest; Sub-Article: The Armies and their Equipment( The English/Saxons; The Normans; The Scandinavians))
    Tactics at the Micro Level - The Development of Small Unit Operations (Historical article by John Prados. The advance of technology rendered obsolete the mass unit tactics of the nineteenth century, ushering in a new age of small-unit warfare. Includes:  Table of Selected Rifles of the European Theater; Table of Selected Automatic Weapons of the European Theater)
    Simulation: Hasings: 1066 (Richard H. Berg )
    Combat Cassettes - Taking History Home  (Article by James Dingeman and Richard Jupa. A survey of the growing field of historical videos.)
    Russo-German War Plans: 1986 - The Barbarossa that might have been (Game article by David J. Ritchie. The designer of the Barbarossa game suggests how historical staff studies might have affected the campaign.)
    Barbarossa Game Addenda (part of optional rules article above)
    Remember the Main Errata (includes Spanish Naval Unit Status Chart, Counters notes and Rules)
    The Splendid Little War (New Scenarios for the Remember the Main Game by James Meldrum)
    Moves Gaming Section (Features include: Forward Observer: (In the Valley of Assumptions (game design)); Variant (The Splendid Little War: Remember the Main Game Scenarios); Replays (Remember the Main Designer's Notes and Optional Rules ) Books (A special Book Review column, focusing on the Eastern Front in World War II))
          For Your Information (A Wide Ranging Survey of Historical Data and Analysis, edited by A.A. Nofi. Includes:  Did you know? (Interesting bits of Historical trivia);  Footnotes: Eye Injuries in Wartime, 1854-1973; Average Per Capita Defense Expenditures, 1905-1914; Out Sabres and Board (1915, Gallipoli); Aircraft Accident rates in the American Armed Forces.  Data Files: The Chaco War, 1932-1935 (extra size article includes map) )
          Berg's Review of Games (Reviews by Richard Berg.  Featured: Rommel at Bay (3W); Dynamo: Dunkirk (3W); Knights of Justice (3W); RAF (West End Games))

             

            This is superior shape copy that may have a bit of shelf wear or staple rust. The cover has a 1 cm fold in the corner. There is light edge wear. The inside paper stock is slightly discolored from age. It is clean, unmarked and guaranteed complete. The game is unpunched and unplayed.

            SPIS&T110   November-December 1986  64pp,  map, 1 counter sheet


            Shipping and handling charges for this particular item are dependent on the weight of the package, choice of service and distance shipped from zip code 14468. There is a small handling charge of $2 per order with no extra charge for any additional items included in a shipment, only the postage for the combined weights.

            This item would weigh just under 0.94 pounds (0.43 kg) when packaged for shipping.






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