Rhino 5 – Video Training DVD

 

 

·        Almost  15 hours of in-depth yet simple, easy to understand video tutorials.

·        14  individual categories with an over whelming 93 professionally put together,  fully narrated step by step video tutorials.

·        This  is the most comprehensive and only tutorial you will ever need.

·        Learn  at your own pace and achieve personal satisfaction when you have perfected your  task.

·        Includes  tutorials for absolutely every aspect of understanding Rhino 5.

·        This  DVD comes with ALL  WORK FILES enabling  complete user interaction with the tutorials.

·        Supplied,  on a fully printed, top quality Maxell DVD and complete with a plastic  protection wallet – this  item IS NOT boxed.

·        This  DVD is only suitable for a PC/laptop/Mac; it WILL  NOT play  on a TV.

·        See  below for a full list of contents on this tutorial DVD.

 


 

FEATURES:

 

·         01.  Introduction

 

o    0101  Rhino 5 Intro And Industries

 

o    0102  Course Objectives

 

o    0103  About Rob Mcculloch

 

·         02.  Rhino Interface

 

o    0201  The Main Screen

 

o    0202  Working In Rhino

 

o    0203  Viewports And Selecting

 

o    0204  Layers

 

o    0205  Object Properties Display

 

o    0206  Using Help

 

o    0207  Rhino Properties

 

o    0208  Customizing Your Workspace

 

·         03.  Working With Objects

 

o    0301  Moving Objects In Rhino

 

o    0302  Rotating Objects In Rhino

 

o    0303  Copying Objects In Rhino

 

o    0304  Scaling Objects In Rhino

 

o    0305  Locking Objects

 

o    0306  Hiding Objects

 

·         04.  Drawing In 2D

 

o    0401  Constraints

 

o    0402  Line And Polylines

 

o    0403  Circles And Polygons

 

o    0404  Arcs

 

o    0405  Freeform Curves

 

o    0406  Offset Curves

 

o    0407  Curve From 2 Views

 

·         05.  Editing Curves

 

o    0501  Fillet Curves

 

o    0502  Chamfer Curves

 

o    0503  Blend And Match Curves

 

o    0504  Split/Trim/Boolean Curves

 

o    0505  Extend Curve

 

o    0506  Joining Versus Grouping Curves

 

·         06.  Surfaces

 

o    0601  Surface From Planar Curves

 

o    0602  Extruded Curve

 

o    0603  Revolve And Rail Revolve

 

o    0604  1 Rail Sweep

 

o    0605  2 Rail Sweep

 

o    0606  Curve Network

 

o    0607  Patch Command

 

o    0608  Blend Surfaces

 

o    0609  Pipe Command

 

·         07.  Editing Surfaces

 

o    0701  Control Point Editing

 

o    0702  Joining And Exploding

 

o    0703  Trimming And Splitting

 

o    0704  Fillet Edge

 

o    0705  Rebuild

 

o    0706  Trimming With Pipes

 

o    0707  Chamfer And Variable Chamfer

 

o    0708  Offset

 

o    0709  Variable Offset

 

o    0710  Untrim And Remove

 

o    0711  Unroll And Smash

 

o    0712  Shrink Trimmed Surfaces

 

·         08.  Solids

 

o    0801  Primitives

 

o    0802  Text

 

o    0803  Extrude Curve And Surface

 

o    0804  Cap Planar Hole And Extract

 

o    0805  Boss And Rib

 

o    0806  Analysing

 

o    0807  Normals

 

o    0808  Exercise, Creating And Detailing A Model

 

·         09.  Solid Editing

 

o    0901  Booleans

 

o    0902  Wirecut

 

o    0903  Edge Editing

 

o    0904  Face Editing

 

o    0905  Holes

 

o    0906  Transforms

 

·         10.  Modeling Tutorial, Tire And Rim

 

o    1001  Outer Rim And Tire Curves

 

o    1002  Rim And Tire Outer Surfaces

 

o    1003  Inner Rim Curves

 

o    1004  Inner Rim Surfaces

 

o    1005  Inner Rim Detail

 

o    1006  Adding The Tire Tread

 

·         11.  Modeling Tutorial, Razor

 

o    1101  Drawing The Razor Body Curves

 

o    1102  Building The Razor Body

 

o    1103  Cutting Out The Body

 

o    1104  Adding Features To The Body

 

o    1105  Adding Detail To The Grips

 

·         12.  Model A Cell Phone

 

o    1201  Importing A Sketch

 

o    1202  Drawing The Cellphone Curves

 

o    1203  Building The Main Body

 

o    1204  Detailing The Main Body

 

o    1205  Adding The Button Details To The Cellphone

 

o    1206  Creating The LCD Screen

 

·         13.  Analysing Your Models

 

o    1301  Dimensioning The Razor

 

o    1302  Checking For Naked Edges

 

o    1303  Zebra And Environment Maps

 

o    1304  Draft Analysis

 

o    1305  Exporting The Model For 3D Printing

 

·         14.  Rendering

 

o    1401  Creating And Editing Lights

 

o    1402  Assigning And Creating Basic Materials

 

o    1403  Adding Textures And Decals - Part 1

 

o    1404  Adding Textures And Decals - Part 2

 

o    1405  Render Settings And Output Size

 

o    1406  Exercise - Rendering The Razor

 

   

 

 

 

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