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RARE ASUS AGP-V3800/32M (TF) NVIDIA RIVA TNT2 AGP VGA CARD VGA SVIDEO COMPOSITE RCA OUT RM1-B306. Video card only. Manual and Drivers NOT included.
PORTS: VGA, SVIDEO, RCA (COMPOSITE)
THE ONLY LISTING on eBAY! FACTORY DIRECT AND TESTED PRODUCT! LAST 2!
** USA Seller **
USPS GROUND ADVANTAGE (FIRST CLASS)
US-RM1-B306-0000-4.2
SPECS:
ASUS V3800 32MB (TV) (part number AGP-V3800/32M/TV) is one of a few ASUS desktop graphics processing units, based on NVIDIA Riva TNT2 32 MB. The GPU is manufactured on 250 nm technological process, and features Second Generation 128-bit TwiN Texel architecture. The card's graphics frequency is 125 MHz. Furthermore, it has 2 pixel shaders, 2 texture units, and 2 ROPs. The V3800 32MB (TV) comes with 32 MB of SGR memory, clocked at 150 MHz. It has a 128 bit wide memory interface, which results in 2.4 GB/s memory bandwidth. The GPU has AGP 4x interface, and needs a single slot on the motherboard.
Name / Brand / Architecture | |
Manufacturer: | ASUS |
Model: | V3800 32MB (TV) |
Part number: | AGP-V3800/32M/TV |
Based on: | NVIDIA RIVA TNT2 32MB |
Target market segment: | Desktop |
Die name: | NV5 |
Architecture: | Second Generation 128-bit TwiN Texel architecture |
Fabrication process: | 250 nm |
Transistors: | 15 million |
Bus interface: | AGP 4x |
Frequency | |
Graphics clock: | 125 MHz |
Memory specifications | |
Memory size: | 32 MB |
Memory type: | SGR |
Memory clock: | 150 MHz |
Memory clock (effective): | 150 MHz |
Memory interface width: | 128-bit |
Memory bandwidth: | 2.4 GB/s |
Cores / Texture | |
ROPs: | 2 |
Pixel shader processors: | 2 |
Vertex shader processors: | 0 |
Texture units: | 2 |
RAMDACs: | 300 MHz |
Decoders: | MPEG 1/2 |
Video features | |
Maximum VGA resolution: | 1920 x 1200 x 32 bpp |
Performance | |
Pixel fill rate: | 250 Megapixels/s |
Texture fill rate: | 250 Megatexels/s |
Polygon throughput: | 5 million triangles/s |
External connectors | |
Standard display connectors: | Composite S-Video VGA |
Dimensions | |
Width: | Single-Slot |
Other features / Support | |
OpenGL support: | 1.2 |
DirectX support: | 6.0 |