Item: Video Games / Home Consoles 🎮 / Manual (Only) Lot of 2

Title(s): 

Cosmic Avenger (#78088A) / 1982 Universal 🛸

Space Panic (#78136B) / 1983 Universal 👾

Console: ColecoVision

Awesome, highly sought after Original Video Game Manuals

A good number of these failed to make it into modern times

Getting Very Hard to find

Condition: Manuals are in Very Good to Excellent Used Shape.  Intact Complete & Clean. 

View the pictures to help you grade the item - Doesn't get much nicer than this 

Don't let someone else buy this and let these slip by collectors....

Plenty of listings & auctions to be listed.  Proceeds will be heading to one of our local effective charities and help pay for my daughter's college books and other costly things....  All who bid you have my deepest thanks to help further her indoctrination um errr, education 😁

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Note: You are buying, bidding or making an offer on the item listed in the title of this listing and description above.  If multiple cards/items are shown (Unless noted) they are in separate listings.  Scans/Photos of the actual items are shown.

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Cosmic Avenger
Arcade flyer
Developer(s)Universal
Nuvatec (ColecoVision)[2]
Publisher(s)Arcade
Universal
ColecoVision
Coleco (NA)
CBS Electronics (EU)
SeriesCosmic
Platform(s)ArcadeColecoVision
ReleaseArcade
  • WW: July 1981[1]
ColecoVision
  • NA: August 1982
  • EU: 1983
Genre(s)Scrolling shooter
Mode(s)1-2 players alternating turns
Arcade system8106[3]

Cosmic Avenger[a] is a scrolling shooter developed by Universal and released as an arcade video game in July 1981.[1] It is part of the first wave shooters with forced horizontal scrolling which followed Konami's Scramble and Super Cobra from earlier in the year. It was released the same month as Vanguard. The final installment in Universal's Cosmic series,[1] players take control of the Avenger space fighter and, as in Scramble, use bullets and bombs against enemy air and ground forces. The world is one continuous level made up of different areas.

The game was ported to ColecoVision as one of its August 1982 launch titles in North America. The ColecoVision version was more successful than the arcade original, garnering mostly positive reception from critics who praised the action, visuals, and sound effects. Ports to the Atari 2600 and Intellivision were in development and advertised, but not released.

The ColecoVision port from Nuvatec was one of the console's North American launch titles in August 1982, with a European release in 1983.[2] Coleco announced and advertised versions of Cosmic Avenger for both the Atari 2600 and Intellivision, but neither was released for unknown reasons.[11][12] The original arcade release of Cosmic Avenger did not become a hit, but found success and a larger audience as one of the launch titles for ColecoVision, like some of the lesser known arcade games that gained popularity on the console such as Universal's Lady Bug

Space Panic
Developer(s)Universal
CBS Electronics (CV)
Publisher(s)Universal
Coleco (CV)
Platform(s)ArcadeColecoVisionPV-1000
ReleaseNovember 1980: Arcade
1981: PV-1000
Winter 1982: ColecoVision
Genre(s)Platform
Mode(s)1-2 players alternating

Space Panic (スぺース・パ二ックSupesu Panikku) is a 1980 arcade video game developed by Universal. Predating Nintendo's Donkey Kong, and lacking a jump mechanic, Space Panic was the first game involving climbing ladders between walkable platforms. The genre was initially labeled "climbing games", but later became known as platform games.[1][2] A ColecoVision port by CBS Electronics was released in the winter holiday season of 1982.[3]

The original arcade game was commercially successful in Japan. It was an obscure release in North America, but a clone, Apple Panic, became a top-seller for home computersLode Runner (1983) later put its own spin on climbing and digging, a lineage which eventually took on the name puzzle-platform games.

In Japan, Space Panic was commercially successful. It was tied with Scramble and Jump Bug as the 14th highest-grossing arcade video game of 1981.[6] In North America, Space Panic was commercially unsuccessful, which Electronic Games in 1983 attributed to its concepts' novelty to the audience: "not only the first of the climbing games, it was also the first of the digging games. That's quite a load for a player on a new game. No punning intended when I say that the rungs were too high for the average gamer to scale." The magazine reported that the average play time was 30 seconds.[7]

In a retrospective review of the ColecoVision version for Digital Press Online, Kevin Oleniacz concluded, "Coleco had resurrected several short-lived arcade games and transformed them into home favorites, but they should have let Space Panic rest in peace


You can check the Yard Sales, shows and shops.  Risk losing a last second auction, if others are ever available...

OR

If you really want it, I'll send it from my collection to yours for the price listed

All reasonable offers considered - Click on the 'make an offer' button and feel free to negotiate - however, other people interested can still purchase the item pending my reply... just wanted to clarify that because it's happened several times


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Shipping Notes:

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