Rare Vintage 1983 ISP / TSR Inc. Drive On Stalingrad - Battle for Southern Russia - Game #01770
In Excellent Vintage Condition - Open Box Has Light Shelf Ware -
Sold As Is - What You See Is What You Get - See Photos & Video for any Issues!
Stock Photos
Very Rare Vintage 1983 SPI / TSR Inc. Drive on Stalingrad: Battle for Southern Russia Game #01770
Excellent Vintage Condition - Opened Box
Description
Publisher's original description:
Drive on Stalingrad: Road to Ruin: The German 1942 Summer Offensive, is a divisional level simulation of the German drive across the Don River towards Stalingrad and the Caucasus in the summer and fall of 1942.
In the summer of '42, the wide-open steppe land was ripe for the blitzkrieg tactics of the German High Command. And with its vast Caspian oil reserves, the South of Russia was an irresistible target for the Wehrmacht's next offensive.
In this operational level game, players maneuver colorful cardboard playing pieces on two beautifully illustrated four-color maps of Southern Russia. These playing pieces, representing panzer regiments, tank corps, and infantry divisions, are based upon the actual military units involved.
Additional counters represent headquarter and cavalry units, supply transports, air support, and the historical commanders of the armies. A hexagonal grid superimposed upon the map regulates deployment, movement, and battle engagement of the playing pieces. The roll of a die on simple probability charts determines each combat's outcome. In DRIVE ON STALINGRAD, players recreate Hitler's gamble in the summer of '42.
Game Inventory: Two 22 x 34" maps Two dual-side printed counter sheets (600 1/2" counters) One 16 page rules booklet Two player aid Charts & Tables One Game-Turn Record & Reinforcement Track One 6-sided die
Complexity Level: Medium Playing Time: 3 - 7 hours
In Excellent Vintage Condition - Open Box Has Light Shelf Ware
About this item:
Age: For Adults Collectors and Gamers
Contents: (1) Drive on Stalingrad: Battle for Southern Russia Game
Approx. Size: N/A - Two 22" x 34" maps
Box/Card Measures: 11.75" x 9" x 2" Weight: 1 Lb. 4.1 Oz.
Brand: Drive on Stalingrad: Battle for Southern Russia™
Manufacturer: SPI / TSR Inc.™
MPN: 01707
UPC:046363017705
Made In: USA
Year: 1983
Condition: In Excellent Vintage Condition - Open Box Has Light Shelf Ware - Sold As Is - What You See Is What You Get - See Photos & Video for any Issues!
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From Wikipedia, the free encyclopedia
TSR, Inc.
TSR, Inc. was an American game publishing company, best known as the original publisher of Dungeons & Dragons (D&D). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for D&D, a new type of game he and Dave Arneson were co-developing, so he founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. Dungeons & Dragons is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular D&D as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his other son Kevin, making the two Blume brothers the largest shareholders in TSR Hobbies.
TSR Hobbies ran into financial difficulties in the spring of 1983, prompting the company to split into four independent businesses, with game publishing and development continuing as TSR, Inc. (TSR). After losing their executive positions, the Blume brothers subsequently sold their shares to TSR Vice President Lorraine Williams, who in turn engineered Gygax's ouster from the company in October 1985. TSR saw prosperity under Williams, but encountered financial trouble in the mid-1990s. While their overall sales and revenue were healthy, TSR's high costs meant the company nevertheless became unprofitable and deeply in debt. TSR was left unable to cover its publishing costs due to a variety of factors. Facing insolvency, TSR was purchased in 1997 by Wizards of the Coast (WotC). WotC initially retained use of the TSR name for D&D products, but by 2000, the TSR moniker was dropped, coinciding with the release of the 3rd edition of Dungeons & Dragons.
WotC allowed the TSR trademark to expire in the early 2000s. Two new companies have since utilized the TSR trademark commercially.
History
Tactical Studies Rules (1973–1975)
Tactical Studies Rules (TSR) was formed in 1973 as a partnership between Gary Gygax and Don Kaye, who collected together $2,400 for startup costs, to formally publish and sell the rules of Dungeons & Dragons, the creation of Gygax and Dave Arneson and the first modern role-playing game (RPG). The first TSR release, however, was Cavaliers and Roundheads, a miniature game, to start generating income for TSR. The partnership was subsequently joined by Brian Blume in December 1973. Blume was admitted to the partnership to fund further publishing of D&D, as Cavaliers and Roundheads was not a commercial success. In the original configuration of the partnership, Kaye served as president, Blume as vice-president, and Gygax as editor.
In January 1974, TSR—with Gygax using his basement as a headquarters—produced 1,000 copies of D&D, selling them for $10 each (and the extra dice needed for another $3.50). This first print sold out in 10 months. In January 1975, TSR printed a second batch of 1,000 copies of D&D, which took only another five or six months to sell out. Also in 1974, TSR published Warriors of Mars, a miniatures rules book set in the fantasy world of Barsoom, originally imagined by Edgar Rice Burroughs in his series of novels about John Carter of Mars, to which Gygax paid homage in the preface of the first edition of D&D. However, Gygax and TSR published the Mars book without permission from (or payment to) the Burroughs estate. Warriors of Mars was quietly dropped from the catalog and never reprinted.
When Don Kaye died of a heart attack on January 31, 1975, his role was taken over by his wife Donna Kaye, who remained responsible for accounting, shipping, and the records of the partnership through the summer. By the summer of 1975, those duties became complex enough that Gygax himself became a full-time employee of the partnership in order to take them over from Donna Kaye. Arneson also entered the partnership in order to coordinate research and design with his circle in the Twin Cities
TSR Hobbies, Inc. (1975–1983)
Brian Blume and Gary Gygax reorganized the business from a partnership to a corporation called TSR Hobbies, Inc. At first, it was a separate company to market miniatures and games from other companies, an enterprise which was also connected to the opening of the Dungeon hobby shop in Lake Geneva. TSR Hobbies then moved to buy out the old TSR partnership's assets. Brian's father, Melvin Blume, invested $20,000 in the nascent company which enabled it to buy out Donna Kaye's share of the original TSR partnership. On September 26, 1975, the assets of the former partnership were transferred to TSR Hobbies. Brian Blume became the largest shareholder, Melvin Blume the second largest, and Gary Gygax the third largest. Gygax served as president of TSR Hobbies, and Blume as vice president and secretary. The Dungeon hobby shop would become the effective headquarters of the company, including the offices of Blume and Gygax. TSR Hobbies subcontracted the printing and assembly work in October 1975, and the third printing of 2,000 copies of D&D sold out in five months. Tim Kask was hired in the autumn of 1975 as Periodicals Editor, and the company's first full-time employee.
Another acquisition was the 1982 takeover of Simulations Publications Inc. (SPI), one of the major publishers of wargames and wargaming magazines in North America. SPI was heavily in debt, and TSR agreed to give them a promissory note for several hundred thousand dollars, using SPI's assets as collateral. SPI immediately used the money to pay off its debts, leaving it cash-poor but debt-free. Less than two weeks later, TSR called in the note; with no cash on hand, SPI was forced to hand over their operation to TSR. Believing the wargame market to be a lucrative opportunity, TSR immediately released several SPI titles that were ready for publication but had been stranded by a lack of money for printing, such as Battle Over Britain and A Gleam of Bayonets. TSR also reboxed and republished several popular SPI titles from the mid-1970s under the TSR logo, including Air War, Blue & Gray, and Napoleon's Last Battles. But TSR soon learned that the main reason for SPI's large debt was that the wargame market had collapsed. When their wargames failed to sell, TSR halted all new game projects; in reaction, most SPI game designers resigned and moved to rival company Avalon Hill, lured by the formation of a subsidiary specifically for them called Victory Games. TSR published a few wargames created by their own in-house designers, and had a hit with The Hunt for Red October, but ten years after the SPI takeover, TSR abandoned the wargame market.
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