GPU Architecture: Turing
NVIDIA CUDA Cores: 3072
Number of NVIDIA Tensor Cores: 384
NVIDIA RT Cores: 48
GPU Memory: 16 GB GDDR6
RTX-OPS: 62T
Raycasting: 8 Giga Rays/Sec
Maximum single precision (FP32) performance: 11.2 TFLOPS
Maximum single precision (FP16) performance: 22.3 TFLOPS
Highest integer arithmetic (INT8) performance: 178.4 TOPS
Deep Learning: TeraFLOPS1 89.2 TFLOPS
Video memory width: 256-bit
Video memory bandwidth: 448 GB/s
Maximum power consumption: 265 W
Bus: PCI Express 3.0 x16
Display Interface: DP 1.4 (4) + VirtualLink (1)
Dimensions: 4.4”H x 10.5”L Dual Slot
Weight: 972 g
Cooling scheme: Active
NVIDIA® 3D Vision® and 3D Vision Pro supported by 3 pin mini DIN
Frame Lock Compatible (with Quadro Sync II)
NVLink interconnect technology: 50 GB/s
Support platform
Microsoft Windows 10 (64-bit)
Microsoft Windows 8 and 8.1 (64-bit)
Microsoft Windows 7 (64-bit)
Linux® - Full OpenGL implementation, full NVIDIA and ARB extensions (64-bit)
3D Drawing Architecture
Scalable geometry architecture
Hardware tessellation engine
NVIDIA® GigaThreadTM engine and 5 asynchronous replication engines
Shader Model 5.1 (OpenGL 4.5 and DirectX 12)
Up to 32K x 32K texture and shading
Transparent Multisampling and Supersampling
16x angle-independent anisotropic filtering technology
32-bit texture filtering and color mixing technology with floating point capability
64x Panoramic Anti-Aliasing (FSAA) technology / SLI mode up to 128x
Hardware decoding acceleration supports MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, HEVC, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)
Proprietary H.264 and HEVC encoders2
Blu-ray dual-stream hardware acceleration (supports HD picture-in-picture playback)
NVIDIA GPU Boost (automatically increases GPU engine throughput to maximize application performance)
NVIDIA CUDA Parallel Processing Architecture
New RT (Ray Tracing) cores per SM
Turing SM Architecture (Streaming Multiprocessor Design for Higher Processing Efficiency)
Dynamic parallelism (the GPU dynamically spawns new threads without returning to the CPU)
Mixed precision (1, 4, 8, 16, 32 and 64 bit) calculations
API support includes: CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran
Error Correction Code (ECC) on graphics memory
Configurable up to 96 KB of memory (dedicated shared memory size per SM)
Display properties
Supports any combination of four monitors
Four DisplayPort 1.4 outputs (supports resolutions such as 3840 x 2160 @ 120 Hz, 5120x2880 @ 60Hz and 7680 x 4320 @ 60Hz)
DisplayPort to VGA, DisplayPort to DVI (single-link and dual-link) and DisplayPort to HDMI Flat Cables (supported resolutions depend on adapter specifications)
DisplayPort 1.4 (SMPTE 2084/2086, BT. 2020) (4K @ 60Hz 10b/12b HEVC decode, 4K @ 60Hz 10b HEVC encode) Support HDR
DisplayPort and HDMI connectors support HDCP 2.2
12-bit internal display pipeline (with supported panels, applications and connections, hardware supports 12-bit scanout)
Support for NVIDIA® 3D Vision™ technology, 3D DLP, interlacing, and other stereoscopic 3D specifications
Supports full OpenGL quad-buffer stereo technology
Underscan/Overscan Compensation and Hardware Scaling
NVIDIA® nView® Multi-Monitor Technology
Leverage the NVIDIA® SVS platform, including NVIDIA® Mosaic, NVIDIA® Sync, and NVIDIA® Warp/Blend technologies, to support large-scale and ultra-high-resolution visualizations
DisplayPort and HDMI digital sound
The following sound modes are supported:- Dolby Digital (AC3), DTS 5.1, Multichannel (7.1) LPCM, Dolby Digital Plus (DD+), and MPEG-2/MPEG-4 AAC
Supports DisplayPort data transfer rate 48 KHz
Supports 16-bit, 20-bit, and 24-bit size character groups
The Mini-DisplayPort connector is designed with a custom bayonet retention mechanism to securely hold the monitor cable.
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