Thieves' World (2nd Edition) Fair/VG+

Item Description
Chaosium Thieves' World Chaosium Thieves' World (2nd Edition) (Fair/VG+)

Manufacturer: Chaosium
Product Line: Thieves' World Chaosium
Type: Box Set
Code: CHA2007-X-2
Copyright Date: 1981



Product Description:

One of the first "Shared World" fantasy settings -- now commonplace -- was Thieves' World. Contributors to the first two volumes included Lynn Abbey, Poul Anderson, Robert Asprin, Marion Zimmer Bradley, John Brunner, Christine DeWees, David Drake, Philip Jose Farmer, Joe Haldeman, Janet Morris, Andrew Offut, and A.E. van Vogt.

The darkly grim city of Sanctuary was an immediate hit with readers, and not surprisingly, gamers wanted to adapt the city to their fantasy game settings. Chaosium, with some of the brighter lights of the RPG industry (Dave Arneson, Steve Marsh, Midkemia Press, Marc Miller, Steve Perrin, Lawrence Schick, Ken St. Andre, and many others) created a "Shared World" RPG, compatible with 9 RPG systems: AD&D, Adventures in Fantasy, Chivalry & Sorcery, DragonQuest, D&D, The Fantasy Trip, RuneQuest, and Tunnels & Trolls.

What's in the THIEVES' WORLD RPG boxed set?

THE THIEVES' WORLD ADVENTURE PACK contains three books and three separate maps. Each of these is carefully designed to fulfill a particular need, as outlined here.

THE PLAYER'S GUIDE TO SANCTUARY answers those individuals who, new to Sanctuary, ask "What do I know about the place?" It gives commonly-known information about the city, as well as essays portraying ancient city life which will warn the players of the inherent dangers and problems of such places. This book is useful browsing for the gamemaster, also.

THE GAMEMASTER'S GUIDE TO SANCTUARY provides the gamemaster with a master plan and guide to the intricate ins-and-outs of the city. This is the main book for plotting adventures and/or random encounters in the city. It contains extensive and detailed encounter tables, sample floor plans (usable for break-ins and constructing adventures), and it can also generate purposes for empty buildings.

PERSONALITIES OF SANCTUARY holds the NPC statistics for the characters of the books. It is quite likely that player-characters will encounter one or more of these individuals during their own adventures, or that players may wish to role-play these people as their own characters. This book gives stats and notes for the major (and minor) characters of the stories in the formats and terms of nine different FRP game systems. Readers have a unique opportunity to compare authorative stats from different game systems for the same characters. There are additional essays, and several scenario suggestions.

MAP OF SANCTUARY is the large map. It shows all of the buildings in the city, the streets (but not alleys), and points of interest. This might be spread out before the players to chart their progress through the avenues of adventure. Note that the Maze is deliberately blank.

THE MAZE map is in smaller scale than the city map, giving more detail than the city map. The Maze map is for the gamemiaster's use only. The premise is that the Maze is a wild and unknown area, even to local authorities, and that if players wish to enter it they must explore it themselves: there are no guidelines for strangers here!

THE MAZE UNDERGROUND is a mate to the Maze map. Anyone entering the Maze area is as likely to take to the secret, underground routes as he is to go over the roofs or take the common streets. This map, too, is intended for gamemaster use only, forcing players to remember (or to map) the routes which they have survived.

Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is Fair/VG+ . Our grading system is listed below for your perusal.

Grading System

Our Grading System  

To ensure a smooth transaction, please review our grading system below as well as the Shipping Information tab before bidding. Be sure to review the exact condition (and any condition notes / incompleteness notes located next to the title and description) before purchase. All pictures are stock photos unless otherwise specified.

SW  Shrink Wrapped. Still in the original factory shrink wrap, with any condition visible through shrink noted. For example, ?SW (NM)? means shrink wrapped in near-mint condition.

MINT  Perfect. Brand new.

NM  Near Mint. Like new with only the slightest wear, many times indistinguishable from a Mint item. Close to perfect, very collectible. Board & war games in this condition will show very little to no wear, and are considered to be "punched" unless the condition notes "unpunched."

EX  Excellent. Lightly used, but almost like new. May show very small spine creases or slight corner wear. Absolutely no tears and no marks, a collectible condition.

VG  Very Good. Used. May have medium-sized creases, corner dings, minor tears or scuff marks, small stains, etc. Complete and very useable.

FAIR  Very well used, but complete and useable. May have flaws such as tears, pen marks or highlighting, large creases, stains, marks, etc.

POOR  Extremely well used and has major flaws, which may be too numerous to mention. Item is complete unless noted.


More Condition Details 

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  • A "+" (plus) sign indicates that an item is close to the next highest condition. Example, EX+ is an item between Excellent and Near Mint condition. A "-" (minus) sign indicates the opposite.
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  • Cardboard Backing of miniature packs is not graded. If excessively worn, they will be marked as "card worn."
  • Flat Trays for SPI games and similar are not graded. If excessively worn, they will be marked as "tray worn."

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