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Augmented Reality in Tourism, Museums and Heritage

by Vladimir Geroimenko

This book provides extensive research into the use of augmented reality in the three interconnected and overlapping fields of the tourism industry, museum exhibitions, and cultural heritage. It is written by a virtual team of 50 leading researchers and practitioners from 16 countries around the world.The authors explore the opportunities and challenges of augmented reality applications, their current status and future trends, informal learning and heritage preservation, mixed reality environments and immersive installations, cultural heritage education and tourism promotion, visitors with special needs, and emerging post-COVID-19 museums and heritage sites.Augmented Reality in Tourism, Museums and Heritage: A New Technology to Inform and Entertain is essential reading not only for researchers, application developers, educators, museum curators, tourism and cultural heritage promoters, but also for students (both graduates and undergraduates) and anyone who is interested in the efficient and practical use of augmented reality technology.

FORMAT
Hardcover
LANGUAGE
English
CONDITION
Brand New


Back Cover

This book provides extensive research into the use of augmented reality in the three interconnected and overlapping fields of the tourism industry, museum exhibitions, and cultural heritage. It is written by a virtual team of 50 leading researchers and practitioners from 16 countries around the world. The authors explore the opportunities and challenges of augmented reality applications, their current status and future trends, informal learning and heritage preservation, mixed reality environments and immersive installations, cultural heritage education and tourism promotion, visitors with special needs, and emerging post-COVID-19 museums and heritage sites. Augmented Reality in Tourism, Museums and Heritage: A New Technology to Inform and Entertain is essential reading not only for researchers, application developers, educators, museum curators, tourism and cultural heritage promoters, but also for students (both graduates and undergraduates) and anyone who is interested in the efficient and practical use of augmented reality technology.

Table of Contents

Preface.- Part I: General Aspects and Augmented Reality in the Tourism Industry.- Informal Learning with Extended Reality Environments: Current Trends in Museums, Heritage and Tourism.- Collaborative Augmented Reality for Cultural Heritage, Tourist Sites and Museums: Sharing Visitors' Experiences and Interactions.- Augmented Reality Systems and their Future in Tourism: Before, During and After the Journey.- Augmented Reality and Intelligent Packaging for Smart Tourism: A Systematic Review and Analysis.- The New Normal Tourism in Indonesia: The Expansion of the Wonosari AR Project to Enhance Holiday Experience.- Augmented Reality in Spain: Heritage Education, Cultural Tourism and Museums.- Part II: Augmented Reality for Museums.- Immersive Installations in Museum Spaces: Staging the Past.- The Use of Augmented Reality to Expand the Experience of Museum Visitors.- Gestures and Re-enactments in a Hybrid Museum of Archaeology: Animating Ancient Life.- Supporting Spontaneous Museum Visits by Deaf People: An Augmented Reality Application and a Case Study.- Ensuring Resilience Using Augmented Reality: How Museums Can Respond During and Post COVID-19?.- Part III: Augmented Reality and Cultural Heritage.- Augmented Reality and New Opportunities for Cultural Heritage.- User Experience and Engagement in Augmented Reality Systems for the Cultural Heritage Domain.- The Transhuman Docent: Persistent Human Interaction in Digital Heritage Sites.- Literature-Based Augmented Reality: Integrating Urban Novels with Context-Aware Augmented Environments.- Applying Augmented Reality in the Italian Food and Dining Industry: Cultural Heritage Perspectives.- Reintroducing Indonesian Folk Songs to Children Using Augmented Reality Books.- Concluding Remarks.

Feature

Provides thorough and multi-faceted research into the efficient use of augmented reality in the interconnected fields of tourism, museums and cultural heritage Covers a wide breadth of topics, areas, and applications from: immersive installations to shared visitors' experience, digital heritage sites to local dining industry, urban novels, and folk songs Explores both current and future trends, including challenges caused by COVID-19

Details

ISBN3030701972
Short Title Augmented Reality in Tourism, Museums and Heritage
Series Springer Series on Cultural Computing
Language English
Year 2021
ISBN-10 3030701972
ISBN-13 9783030701970
Format Hardcover
Subtitle A New Technology to Inform and Entertain
DOI 10.1007/978-3-030-70198-7
Publisher Springer Nature Switzerland AG
Edition 1st
Imprint Springer Nature Switzerland AG
Place of Publication Cham
Country of Publication Switzerland
Pages 322
Illustrations 91 Illustrations, color; 8 Illustrations, black and white; XX, 322 p. 99 illus., 91 illus. in color.
Publication Date 2021-04-25
UK Release Date 2021-04-25
Author Vladimir Geroimenko
Edited by Vladimir Geroimenko
Edition Description 1st ed. 2021
Alternative 9783030702007
DEWEY 069.028568
Audience Professional & Vocational

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