Munchkin Expansion Set (includes expansions 2-10)

Steve Jackson Games


  • Players:  2 - 6
  • Ages:  12+
  • Time To Play:  60 Minutes


Description:

This listing contains expansions 2, 3, 4, 5 ,6 ,7 ,8 ,9, and 10 of Munchkin! Take your Munchkin game to the next level!

Munchkin 2: Unnatural Axe - 112 more cards for the game of killing monsters and taking their stuff. Play a new race: Orcs! Face foes like the Hydrant and the Tentacle Demon. Equip yourself with dread armor like the Spiked Codpiece. Recruit allies like the Shoulder Dragon. Wield mighty weapons like Druid Fluid, the Slug Thrower and, of course, the terrifying Unnatural Axe . . . and show them who's the greatest munchkin of all.

  • Munchkin 3: Clerical Errors - Another 112 cards for the best-selling game of killing monsters and taking their stuff. Play a new Race: Gnomes! Try on the Bard Class. Face the Tequila Mockingbird, the Bad Ass, and the dreaded Auntie Paladin! Equip yourself with amazing items like the Chainmail Bikini and the Stab-A-Matic . . . and show them who's the mightiest, munchkinest dungeon delver of them all.

  • Munchkin 4: The Need for Steed - 112 more cards for killing monsters, stealing treasure, and backstabbing your fellow players. This set introduces Steeds, the trusty mounts of legend. But this is Munchkin, so these Steeds include not just the Dragon and the Tiger, but the Giant Mutant Gerbil (drawn by guest artist Shaenon K. Garrity of Skin Horse), the Chicken, and Big Joe, who might be a Steed or might be a Hireling. It's hard to tell.

  • Munchkin 5: De-Ranged - De-Ranged has 112 more cards with everything you love about Munchkin, including: A new class (Ranger), Treasure, Monsters, All the munchkin-ism of a prestige class, with none of that annoying roleplaying stuff.

  • Munchkin 6: Double Dungeons - What's an adventurer without dungeons to explore? This box contains 40 double-sized Dungeons plus 32 Portals to get you from one to the next. Each Dungeon changes the rules . . . some are helpful, some are harmful, and some are just silly. It's Munchkin, after all! This set includes the cards from Munchkin 6 – Demented Dungeons and Munchkin 6.5 – Terrible Tombs, now in a single convenient expansion!

  • Munchkin 7: Cheat With Both Hands - Stir Things Up! Admit it. You really like to combine all your Munchkin sets . . . the stupider things get, the better. Playing Star Munchkin Cthulhu Booty Zombies is really weird and really fun . . . but it can also slow things down. There are a lot of ways we COULD have addressed this problem. But this is Munchkin, so the solution we chose was to create a lot of really overpowered new cards. Why be a Super Munchkin when you can be an Ultra Munchkin? If a Half-Breed isn't enough, you can be a 1/3-Breed. And if a single Cheat! card doesn't do it for you, you can Cheat With Both Hands! There are also a lot more monster enhancers . . . and ITEM enhancers, too. There are several new low-level monsters to help you get those easy kills. Until somebody takes that Sock Puppet and turns it into the Ultra-Rare Extremely Sneaky Sock Puppet With Extra Cheese . . .

  • Munchkin 8: Half Horse, Will Travel - Centaurs and Lizard Guys! These two classic fantasy races get the Munchkin treatment in Munchkin 8 – Half Horse, Will Travel! Plus new Race and Class Enhancers: you can be Elite, Legendary, or Elder! Go for all three . . . you'll need all the help you can get when you fight That Gecko On The Telly, the horrifying Centaurpede, or the dread Knight Mare!

  • Munchkin 9: Jurassic Snark - Welcome to . . . Jurassic Snark! Munchkin 9 – Jurassic Snark takes munchkins to a long-gone era to fight dangers they've never encountered. We were so preoccupied with whether we could, we didn't stop to think if we should . . . but that's never stopped us before! Shuffle this 112-card expansion into your Munchkin game to wear primeval armor, ride dinosaur Steeds, and fight munchkinivorous monsters. Munchkin 9 – Jurassic Snark is compatible with Munchkin Legends, Moop's Monster Mashup, Munchkin Oz, Munchkin Pathfinder, and any version of Munchkin.

  • Munchkin 10: Time Warp - Make history! Shake history! Fake history! And break history! With Munchkin 10 – Time Warp (our first numbered Munchkin expansion in more than three years!), you'll get 112 new cards compatible with the classic set by the TIME-honored team of Steve Jackson and John Kovalic. Arm yourself with George Washington’s False Teeth and Archimedes’ Screw. Whack your foes with the Philosopher’s Stone and a precious Ming Vase. And what foes! Cleopatra and her Pet Roc . . . Lucrezia Borgia,  . . . with Monkeys, and even Mrs. O’Leary’s Cow, aided by Huns, Goths, and Vandals! Use of these cards will guarantee you fail History class, but a good TIME will be had by all!

These are all expansions for Munchkin, they are not stand-alone games. You must play it with Munchkin.

Inside The Box:

  • Munchkin 2: Unnatural Axe (112 Cards)
  • Munchkin 3: Clerical Errors (112 Cards)
  • Munchkin 4: Need For Steed (112 Cards)
  • Munchkin 5: De-Ranged (112 Cards)
  • Munchkin 6: Double Dungeons (40 double-sized cards, 32 standard-sized cards)
  • Munchkin 7: Cheat With Both Hands (112 Cards)
  • Munchkin 8: Half Horse, Will Travel (112 Cards)
  • Munchkin 9: Jurassic Snark (112 Cards)
  • Munchkin 10: Time Warp