It tells the story of a girl named Alice who falls down a rabbit-hole into a fantasy realm populated by talking playing cards and anthropomorphic creatures. The tale is fraught with satirical allusions to Dodgson's friends and to the lessons that British schoolchildren were expected to memorize. A girl named Alice is bored while on a picnic with her older sister. She finds interest in a passing white rabbit, dressed in a waistcoat and muttering "Oh dear! Oh dear! I shall be too late!" She follows it down a rabbit-hole where she finds herself floating down into a dream underworld. As she attempts to follow the rabbit, she has several adventures. She grows to gigantic size and shrinks to a fraction of her original height; meets a group of small animals stranded in a sea of her own previously shed tears; gets trapped in the rabbit's house when she enlarges herself again; meets a baby which changes into a pig, and a cat which disappears leaving only his smile behind; goes to a never-ending tea party; goes to the shore and meets a Gryphon and a Mock Turtle; and attends the trial of the Knave of Hearts, who has been accused of stealing tarts. Eventually, Alice wakes up back with her sister. The Wonderland described in the tale plays with logic in ways that have made the story of lasting popularity with adults as well as children.